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A cross-platform, multimedia interpreter for TADS adventure games.
...Both TADS versions in use today (v2 and v3) are supported. It runs on Linux, macOS and Microsoft Windows.
TADS stands for "Text Adventure Development System" and comes with its own programming language and virtualmachine (the TADS VM.) QTads uses the reference implementations of the T2 and T3 VMs written by Michael J. Roberts.
This program emulate the Sega's System 16 arcade boards used by many Sega
arcade game between 1987 & 1989 like Shinobi, Altered Beast or E-Swat.
There is more than 20 existing System 16 games. The System 16 board uses
a Motorola 68000 cpu at 10Mhz for the main program and a Z80 and on YM2151
for the sound. The actual version of the emulator emulate many more than the
single System 16 board because now you can play with System 18 games like
Shadow Dancer, with pre-System 16 games like...
Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language.
Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
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RobotSee is a language as easy as Basic, with the power of C. The RobotSee VM is a virtualmachine that will run on anything from a small 8bit machine all the way up to a linux/windows class machine.
TScript is an opensource scripting engine, including two demos and some tiny games written in it by friends. It's easy to make your system configurable at a script level by adopting TScript. Please refer to http://tscripta.sf.net
Dinaao Is Not An Apple One Emulator.
It does however already run most apple1 software. It runs on the command line so cut and paste works perfectly. A great 65C02/Basic learning/development environment.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
Glulxek is a Glulx interpreter for Palmos 5 written in C with prc-tools. Glulx is a 32-bit virtualmachine modeled for Interactive Fiction. The project is based on cheapglk, glulxe and kronos.
Q3Fusion is a Quake3-clone engine, designed to be completely functional as the original one. Q3Fusion has Quake3 VirtualMachine (*.qvm) support and Quake3 network protocol 68 support.
Yet another Tetris clone. It features up to 4 simultaneous players, 5 customizable play modes, a piece editor and player profiles (high scores and statistics). Customizable skin, music and background
Virtualmachine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
Internet C++/Internet VirtualMachine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.