Showing 18 open source projects for "qualnet simulator software"

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  • 1
    TORCS - The Open Racing Car Simulator
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
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    Downloads: 642 This Week
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  • 2
    XPIOCARDS allows to connect external hardware and software such as the IOCARDS from OpenCockpits or the glass cockpit OpenGC to the X-Plane flight simulator on unix-based systems like Linux and Macintosh OSX.
    Downloads: 0 This Week
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  • 3
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2".
    Downloads: 1 This Week
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  • 4
    A modular set of kitset avionics and aviation panel HIDs for flight simulator enthusiasts. Everything from µC firmware, USB interfaces, and schematics up to host driver software (MS FlightSim SimConnect.)
    Downloads: 0 This Week
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  • 5

    Urban Challege

    Hardware and software for self-driving vehicles

    The DARPA Urban Challenge race for robot vehicles took place on Nov 3, 2007. We pose a new urban challenge: build a safe, convenient, energy efficient people mover. This site provides the hardware and software for a prototype system.
    Downloads: 0 This Week
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  • 6
    iPDC - Free Phasor Data Concentrator

    iPDC - Free Phasor Data Concentrator

    Tool for Wide Area Measurement System

    iPDC is a free Phasor Data Concentrator that collects data from PMUs, and PDC/iPDC that are IEEEC37.118 Synchrophasors std compliant. iPDC do the time sequencing and combining of the received data as per IEEEC37.118 and send to other iPDCs, and applications on request. iPDC is able to archive the received data in the MySQL database on local/remote machine. PMU Simulator is also IEEEC37.118 std compliant. Software is built to be working on Linux platform.
    Downloads: 1 This Week
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  • 7
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in both cases the 3D frames representing what happens are done internally by the program, using basic concepts form 3D computational graphics. ...
    Downloads: 0 This Week
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  • 8
    PC race game outgauge, by 89S52 MCU, to show live data which is transmitted by COM port. Program running on PC is written in VB6 special thanks to Siklosi Janos who supported me to get game data video: http://www.youtube.com/watch?v=NfWMRNuJebo
    Downloads: 0 This Week
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  • 9
    A windows based simulator for a real multimedia message service center.
    Downloads: 0 This Week
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  • 10
    The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
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    Downloads: 0 This Week
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  • 11
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
    Downloads: 0 This Week
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  • 12
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
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  • 13
    q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
    Downloads: 0 This Week
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  • 14
    The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
    Downloads: 0 This Week
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  • 15
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 16
    The purpose of the FreeSC project is develop free scenery compiler/decompiler for Microsoft Flight Simulator.
    Downloads: 1 This Week
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  • 17
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 18
    FlightGear Controller

    FlightGear Controller

    Create your own cockpit for flying in FlightGear and other simulators.

    FlightGear Controller (fgctrl) is a combination of software and hardware (mostly AVR-based) that let you build a simplified cockpit for controlling aircraft in FlightGear and other flight simulators.
    Downloads: 0 This Week
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