Showing 7 open source projects for "problem a"

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  • 1
    Handmade Math

    Handmade Math

    A simple math library for games and computer graphics

    ...Added array subscript operators for vector and matrix types in C++. This is provided as a convenience, but be aware that it may incur an extra function call in unoptimized builds. Made HMM_Power faster, Fixed possible efficiency problem with HMM_Normalize, RENAMED HMM_LengthSquareRoot to HMM_LengthSquared, RENAMED HMM_RSqrtF to HMM_RSquareRootF, RENAMED HMM_SqrtF to HMM_SquareRootF, REMOVED Inner function (user should use Dot now), REMOVED HMM_FastInverseSquareRoot function declaration.
    Downloads: 0 This Week
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  • 2
    Popeye is a chess problem solving and testing software with strong support for fairy chess and heterodox genres. For more information cf. topic "Popeye (chess)" on http://en.wikipedia.org/
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    Downloads: 3 This Week
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  • 3

    CX ASCII Match

    A simple C implementation of a match-3 game for the terminal.

    ASCII Match was created for my CS 11 Machine Problem 1. It uses ASCII characters as tiles for a simple C implementation of a Match 3 game that runs on the terminal.
    Downloads: 0 This Week
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  • 4
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    alleged to the video 'tutorial' "the Mechanics and its Simulation". Simulation with Lagrangian method, both symbolic, and by numerical derivation. All well-grouped in folders. there is also a 'review' in 3 demos of the Newtonian dynamics: mass-spring systems. most of progs are written in C, with use of SDL lib to display simple graphics and have real-time interactivity. As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient...
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  • 5
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    ...Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open . Ah very much thank to the Maxima project !! ...
    Downloads: 0 This Week
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  • 6
    ktsolver - Knight's Tour problem solver. Finds quickly a lot of solutions of the Knight's Tours problem.
    Downloads: 0 This Week
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  • 7
    Heuristic Algorithm developed in C language to solve Knight's Tour Problem across standard 8x8 chess board.
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