Showing 13 open source projects for "physical"

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  • 1
    TORCS - The Open Racing Car Simulator
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
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    Downloads: 986 This Week
    Last Update:
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  • 2
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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  • 3

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
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  • 4
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    ...There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems. Official VIDEO presentation: http://www.youtube.com/watch?v=B74QvPGyBYM The physical simulation was written from 0 of course, so no external 'third-party' libraries are used; except GLUT+OpenGL for the graphical visualisation & good interactivity.
    Downloads: 0 This Week
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    iPDC - Free Phasor Data Concentrator

    iPDC - Free Phasor Data Concentrator

    Tool for Wide Area Measurement System

    iPDC is a free Phasor Data Concentrator that collects data from PMUs, and PDC/iPDC that are IEEEC37.118 Synchrophasors std compliant. iPDC do the time sequencing and combining of the received data as per IEEEC37.118 and send to other iPDCs, and applications on request. iPDC is able to archive the received data in the MySQL database on local/remote machine. PMU Simulator is also IEEEC37.118 std compliant. Software is built to be working on Linux platform.
    Downloads: 9 This Week
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  • 6
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    ...Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open . ...
    Downloads: 0 This Week
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  • 7
    Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
    Downloads: 0 This Week
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  • 8
    bion is a classical biorhytm program which uses both a console based and web based system to display the physical, emotional and intelectual variations based on the users date of birth so that it can be easily integrated with other applications.
    Downloads: 0 This Week
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  • 9
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 10
    Accrete is a physical simulation of solar system planet formation. This simulation works by modelling a dust cloud around a Sun-like star, injecting a series of masses which collect dust, and form planets by accretion.
    Downloads: 4 This Week
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  • 11
    [currently dead] a project to modify quake 1 engine to take on \"web-server\" like abilities (such as interconnection, ad-hoc content, and the ability to run a number of maps of the same physical server).
    Downloads: 0 This Week
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  • 12
    The Universe Simulator project's goal is to provide a set of libraries for simulating all known and understood physical phenomena.
    Downloads: 0 This Week
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  • 13
    grand8 is a rollercoaster simulator which offers the following features: a track editor using Bézier curves; realistic physical mouvements ; several camera placements; a 3D view (openGl)
    Downloads: 0 This Week
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