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Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
Based on Edmund Spenser’s The Faerie Queene, using Neverwinter Nights 2. Participants collaboratively compose a story arc, including character dialogues and quests, based on The Faerie Queene.
Mythrendale, Neverwinter Nights CEP persistent world, integrates 20 major content enhancing systems and over 90 areas at introduction with 20 quests. Weekly updates to the master world (direct:unholycovenant.org) occur. Mar: 155 areas.
Eos is the first fully-functional editor for Neverwinter Nights on the Mac. It is intended to modify any resource associated with Neverwinter Nights including characters, textures, modules, and more.
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A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.
NWNX allows you to add extra functionality such as persistency to the game Neverwinter Nights by Bioware.
Check out our website at http://www.nwnx.org !
Biounzip is a program which is capable of decompressing the BioZip (.bzf) format. This format is used on the Neverwinter Nights (original client) disk 2.
A suite of apps for viewing and editing data files in many different games. Ultima Online, Infinity Engine (Baldur's Gate, Icewind Dale), and Aurora Engine (Neverwinter Nights) for example.