Showing 22 open source projects for "memory game unity"

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  • 1
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform.
    Downloads: 27 This Week
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  • 2
    hekate

    hekate

    A GUI based Nintendo Switch Bootloader

    hekate is a custom graphical bootloader for the Nintendo Switch that enables advanced system control, firmware patching, and multi-environment boot management for both official and custom operating systems. It functions as a powerful entry point for launching different firmware configurations, including stock firmware, custom firmware, Linux distributions, and Android builds, all from a unified interface. The bootloader features a touchscreen-enabled graphical user interface called Nyx,...
    Downloads: 135 This Week
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  • 3
    Libdragon

    Libdragon

    Open source library for N64 development

    ...The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling. It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. Developers can test builds on emulators or real hardware using flash cartridges. The project is designed to modernize N64 development while maintaining compatibility with the console’s original capabilities. Overall, it serves as a complete and modern environment for retro game development.
    Downloads: 5 This Week
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  • 4
    EdiZon

    EdiZon

    Homebrew save management, editing tool and memory trainer for Horizon

    ...Please note if you are using Atmosphere 0.10.0+, you must use the snapshot version of EdiZon. Older versions of EdiZon do not work on the latest Atmosphere. Extraction of game saves. Injection of extracted game saves (Your own and your friends save files). Uploading of savefiles directly. Batch extraction of all save files of all games on the system. Save file editing. Easy to use, scriptable and easily expandable on-console save editing. Lua and Python script support. Built-in save editor updater. On-the-fly memory editing. ...
    Downloads: 19 This Week
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  • 5
    It is a game cheater for GNU/Linux , use "ptrace" system call. With it, you can search and edit the game process' memory, modify HP, MP, score ...
    Downloads: 0 This Week
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  • 6
    ugtrain

    ugtrain

    Universal elite game trainer for the command line on Linux.

    The ugtrain is the universal elite game trainer for the command line on Linux under GPLv3. Its dynamic memory support sets it apart. A preloader, a memory discovery and a memory hacking library are included for this. Other features: config file per game, included FOSS game example configs, simplified discovery, security bypassing, automatic adaptation to compiling differences.
    Downloads: 0 This Week
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  • 7
    Phlipple

    Phlipple

    Flipping squares will never be the same

    Phlipple is a unique puzzle game. The goal of every level is to reduce a 3D shape to a single square. Elimination of squares is done by flipping edges around just like in a cardboard box. It starts off relatively easy to teach the basics just to later on serve hours of brain tickling fun. It's a great way to train memory as well as orientation in 3D.
    Downloads: 2 This Week
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  • 8
    sudoku86

    sudoku86

    a 16-bit Sudoku game for DOS and 8086/8088 CPUs

    Sudoku86 is a Sudoku game designed to run under DOS. It is a 16-bit, real mode application using CGA or VGA video output (320x200). It has been compiled using Turbo C 2.0.1. Sudoku86 comes with 100 sudoku grids. Sudoku86 requires: - 50K of free conventional memory - a 8086/8088 compatible CPU - a CGA, MCGA or VGA graphic card - a two-button mouse - a DOS 3.0+ compatible operating system
    Downloads: 1 This Week
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  • 9
    starrydb-publice

    starrydb-publice

    starrydb is game server engine

    starrydb is game server engine, As long as a few simple scripts can help you quickly build a game server. email:admin@starrydb.com
    Downloads: 0 This Week
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  • 10

    Zank

    Text-based adventure game

    Text-based adventure game; can you find enough magic rings and incriminating documents to indict and retire all the politicians before your HP runs out?
    Downloads: 48 This Week
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  • 11
    aScanmem

    aScanmem

    game cheater for Android

    aScanmem is Android frontend for scanmem game hacking utility. Scanmem is a Linux cheating tool acting also as debugger / memory editor with support for viewing memory regions watching and repeatedly setting values in chosen address space.
    Downloads: 1 This Week
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  • 12
    GCompris : I got IT

    GCompris : I got IT

    Educational Software for children aged 2 to 10.

    GCompris is a high quality educational software suite comprising of numerous activities for children aged 2 to 10. Some of the activities are game oriented, but nonetheless still educational.
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    Downloads: 111 This Week
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  • 13

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 14
    RealBoy

    RealBoy

    Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.

    RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
    Downloads: 5 This Week
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  • 15

    Dragon Memory

    Simple but fun memory game

    Dragon Memory is a simple but fun memory game with very detailed graphics and addictive gameplay.
    Downloads: 0 This Week
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  • 16
    DefendLineII
    ATMEL ATMega1280 based powerful, multifunctional, reliable, expandable and extremely flexible hardware platform for home and industrial processes automation, robotic toys, security systems, education and enjoyment.
    Downloads: 0 This Week
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  • 17
    Word War vi is a side scrolling arcade game in which you pilot your vi-per craft through core memory eradicating the emacs processes by firing -9 signals at them, or injecting NULL pointers into their execution stream while evading OS defenses.
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    Downloads: 1 This Week
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  • 18
    Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
    Downloads: 0 This Week
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  • 19
    Keyboard Led Monitor can monitor the utilization of resources with the leds of the keyboard. Monitoring of CPU level, network traffic, memory and swap usage, and battery level are supported. The software can be used with game modes also, like bl.
    Downloads: 0 This Week
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  • 20
    gbklib facilitates the creation of multiplatform game building kits. modularity to permit recombination of features is emphasized. memory,sound,sprite,i/o,math routines. related projects: arcs(adequate rpg creation system), use (useful sprite editor
    Downloads: 0 This Week
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  • 21
    A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
    Downloads: 0 This Week
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  • 22
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. ...
    Downloads: 0 This Week
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