Showing 5 open source projects for "map tile"

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    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen...
    Downloads: 1 This Week
    Last Update:
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  • 2

    Sword and Magic, SDL tile map editor

    http://www.jingluntianxia.com

    It's a RPG SDL map editor.It use SDL only, no gtk/qt. http://www.jingluntianxia.com
    Downloads: 0 This Week
    Last Update:
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  • 3
    A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
    Downloads: 0 This Week
    Last Update:
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  • 4
    GmBaAp tile/map editor developed with and for GNU/Linux.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
    Last Update:
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