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Tgatb is a 2/3D client for a MMORPG using SDL libraries, written in C, so it should compile at least under Linux, Windows and Mac OS. The game server is up and running, so you can log into the game and start playing. A client for Linux and Windows is available.
icsdrone is an interface between a chess server and a chess engine
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- Auto reconnection in case of network problems.
- Builtin support for using timeseal.
- An ICS proxy.
When instructed via the "proxy" option, icsdrone acts as a proxy for the ICS it is connected to. This is similar to using xboard with zippy but now the "GUI" (xboard/winboard) can be closed without terminating the engine.
uoproxy is a proxyserver for the MMORPG Ultima Online. This is useful for traversing firewalls. Still being under heavy development, there are more features planned, like disconnected operation, automatic relogin after server failure...
This project aims to create the equipment (hardware) and software for a laser tag game. From the player's gear to the scoring and statistics system. Current status: creating the prototype implementation. If you want to participate, please e-mail me.
Because we have too many quake2 clients with similar features right now, we decided to start united project with modular design, best-of features and bigger support. Mail goals will be modular, stable and secure, backward compatible quake2 server/client.