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A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.
This is a tiny module for embedding in a replica M41A prop from the Alien series of movies.
Based around the PIC32MX695F512H chip it has 512KB of flash for sample storage, a 12 bit DAC module and 1.8W audio power amplifier, dual 14.4mm red 7-segment LED display, plus a whole host of additional features.
ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
The MaXX Interactive Desktop aims at bringing the next generation high performance desktop to graphics professionals. MaXX Desktop is also a workstation environment for power hungry production class applications used by FX studios, oil & gaz & visualization.