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XQF is a game server browser and launcher for Unix/X11 written using the GTK toolkit. XQF is a front-end to QStat and supports many games including Quake, Quake2, Quake3 and Unreal Tournament.
XQF development is now tracked on GitHub: https://github.com/XQF/xqf
Xjig-2.5 is an is an improved version of the jigsaw puzzle developed by Helmut Hoenig, The original version 2.4 was released July 24th 1996.
Some of the changes...
*Option to fix the piece during drag and rotate to 90 deg angles when clicked.
*Choose a different shape for the pieces.
*Sorts out all the edge pieces, and puts them in a separate pile.
There are several gui launchers for xjig 2.5.
xJigsaw : http://webmayo.com/xjigsaw
xjiggui: http://sourceforge.net/projects/xjiggui
The xjig...
Missile Launcher is designed provide a more efficient and open-source program for Windows control of USB missile launchers. Contains a command-line interface and GUI (supports keyboard control). This program is designed to control M&S launchers.
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Each player controls a ball launcher. The launcher fires small balls at the large red balls. Each time one of the balls that you fired hits the large red ball your score increases by an amount related to the balls speed.
SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
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Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.