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Drauger OS is an Ubuntu-based Linux desktop gaming distribution that ships with many modifications and optimizations over stock Ubuntu that are intended to improve gaming performance and the gaming experience. From simple changes such as swapping Gnome out for the light-weight Xfce Desktop Environment and using a dark GTK theme by default, to more complex changes such as using a kernel compiled in-house and replacing PulseAudio with Pipewire. Drauger OS is built from the ground up with our...
XQF is a game server browser and launcher for Unix/X11 written using the GTK toolkit. XQF is a front-end to QStat and supports many games including Quake, Quake2, Quake3 and Unreal Tournament.
XQF development is now tracked on GitHub: https://github.com/XQF/xqf
Turns your grenade launcher into a duel purpose carnage weapon. Kill your opponents with regular grenades or explode them to pieces by setting up trip-mines.
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Now available - launcher utility for Star Trek Armada. This program will allow users to run the game on Windows XP. Fixes issues with low framerate and audio cutting out. Audio fix only works for specific sound cards (Soundblaster PCI) and default pr
Missile Launcher is designed provide a more efficient and open-source program for Windows control of USB missile launchers. Contains a command-line interface and GUI (supports keyboard control). This program is designed to control M&S launchers.
rl-module is a linux kernel module that drives the USB missile launcher made by Dream Cheeky. With this module you can move it in all the six directions. It handles correctly interrupts so it stops motors when it reaches the mechanical contraints.
Each player controls a ball launcher. The launcher fires small balls at the large red balls. Each time one of the balls that you fired hits the large red ball your score increases by an amount related to the balls speed.
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This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.