Showing 2 open source projects for "lag"

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  • 1
    Blood Money 616

    Blood Money 616

    A Kingpin Mod - Blood Money 616

    A KINGPIN SERVER MODIFICATION Many Mods incorporated under one server roof. AUTOMATION - hypo_v8 / theghost / mrfredz ANTI-LAG MOD - hypo_v8 / theghost BLOODMONEY - hypo_v8 / theghost / mrfredz This project is just about taking KINGPIN one of the most fun 1st person shooters of all time and making it better than it use to be, maybe even making a few addons that will make the game even more fun for a while or as long as we can. 1999 the time KINGPIN was developed put this 1st person shooter ahead of everything on the shelf. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    ServerArk

    ServerArk

    Linux game server UDP flood analyzer and protector

    ServerArk is a application for Linux gaming servers that samples and analyzes incoming UDP packets at the kernel level in real time to determine if any packets are part of a UDP flood attack. Flood attacks on gaming servers are typically designed to make the players on the server lag to the point where the game is not playable. It can even crash some game servers. ServerArk automatically detects when a UDP flood attack occurs and uses kernel-level iptables rules to dynamically block those packets from being processed by the game server at all. It essentially lifts the game server "above the flood" and allows the game to still be playable, even under very heavy attacks. ...
    Downloads: 0 This Week
    Last Update:
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