Showing 14 open source projects for "ios-webkit-debug-prox"

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  • 1
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    ...Provenance supports a great number of console systems, with more in the works. Start playing your favorite console games on iOS or tvOS now with Provenance!
    Downloads: 15 This Week
    Last Update:
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  • 2
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. ...
    Downloads: 2 This Week
    Last Update:
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  • 3
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps,...
    Downloads: 1 This Week
    Last Update:
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  • 4
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. You can easily extend the core with plugins. ...
    Downloads: 0 This Week
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  • 5
    TinTin++ Mud Client

    TinTin++ Mud Client

    A MUD client for Android, iOS, Linux, Mac OS X and Windows

    ...The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input. Installation instructions for Android, iOS, and several other operating systems are available on the website. https://tintin.mudhalla.net
    Downloads: 18 This Week
    Last Update:
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  • 6
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    ...Mojoc has been used for a cross-platform Android and IOS game. The samples will show all aspects of the Mojoc features. Each platform will provide native building project for native platform editor. For example Android provides AndroidStudio project, IOS provides XCode project.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Computer Freak

    Computer Freak

    Simulation of a computer house competing with other computer houses

    Simulation of a computer house competing at peer with other computer houses in developing new systems.
    Downloads: 0 This Week
    Last Update:
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  • 8
    InfinityTK

    InfinityTK

    Game development toolkit

    InfinityTK was created with the purpose of aiding myself in the development of my own game engine. I chose to create this library/toolkit because I felt like other alternatives were either too much or not fitting (SDL, SFML, GTK+, Qt) Please download the debug *.tar.gz so you can easily identify bugs I really need feedback; so guize plz, go to the discussions page or create a ticket to let me know what you hate/dislike/despise/love
    Downloads: 0 This Week
    Last Update:
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  • 9

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 0 This Week
    Last Update:
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  • 10
    QRPSim

    QRPSim

    QRP contests simulator

    ...QRPSim is used by novice to increase CW practice in contest-like environment. It useful for training and entertainment, popularizing RU-QRP activities amongst hamradio worldwide. Contest managers are able to "debug" contest rules by simulating various scenarios with QRPSim.
    Downloads: 0 This Week
    Last Update:
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  • 11
    These are various library's which are apart of Need For Speed World such as the compression library, image loading, font library and etc.
    Downloads: 0 This Week
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  • 12
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
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  • 13
    Wesnoth New Era HD
    Fork of Battle For Wesnoth aimed at higher-resolution iOS devices. All-new music and graphics, and will eventually be a steampunk conversion...
    Downloads: 0 This Week
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  • 14
    This project designed to create IDE and emulator for Core Wars games, on Qt. QCoreWars is include: 1. Editor for program on MARS language. 2. Emulator with visual core dump, debug mode, disassembled of core. 3. Tournament mode.
    Downloads: 0 This Week
    Last Update:
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