Showing 23 open source projects for "interactive fiction engine"

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  • 1
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps,...
    Downloads: 6 This Week
    Last Update:
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  • 2
    MAP Game Engine

    MAP Game Engine

    Game engine to build text adventures.

    MAP is a software that allows to create and play text adventures. Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games. MAP includes tools to create the adventure and a runner that allows to play it. Source is available and open so both the runner and tools can be modified to fit the needs or style for each adventure/creator.
    Downloads: 0 This Week
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  • 3
    AssaultCube Reloaded

    AssaultCube Reloaded

    A fun realistic multiplayer free-and-open-source first-person-shooter!

    ACR is a fun realistic multiplayer free-and-open-source first-person-shooter! This project has moved to GitHub. A mirror of releases is here.
    Downloads: 17 This Week
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  • 4

    icsDrone

    icsdrone is an interface between a chess server and a chess engine

    icsdrone acts as an interface between an ICS (Internet Chess Server) and a chess engine supporting the XBoard/WinBoard protocol. Unlike XBoard/WinBoard it does not use a graphical interface so it is suitable for use on embedded systems. icsdrone was originally developed for FICS (the Free Internet Chess Server) by Henrik Gram but currently ICC (the Internet Chess Club) works as well. Some features - "Daemon mode" (run in background). - Auto reconnection in...
    Downloads: 2 This Week
    Last Update:
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  • 5
    Inform 7
    Inform 7 is a design system for interactive fiction based on natural language. This is the home of the source code for the Linux graphical port of Inform 7's development environment.
    Downloads: 0 This Week
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  • 6

    Minihack

    Small and minimalistic text-based hack 'n slash RPG

    Minihack is a small and minimalistic text-based hack 'n slash RPG written in C. It is inspired by both roguelike games and interactive fiction and tries to blend them into a single, replayable adventure. For example, it has randomized game world, handful of playable character classes with unique abilities and a lot of dying, but character is controlled with one-word parser instead of mysterious key combinations to make the learning curve less steep. Oh, and it is also compilable on every platform where standard C library is available! ...
    Downloads: 0 This Week
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  • 7
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 0 This Week
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  • 8
    The goal is create a simple game that simulates a 3D virtual environment and with a real object with realistic texture and allow the user to navigate the environment in order Interactive.
    Downloads: 0 This Week
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  • 9
    JACL is an interpreted language for creating interactive fiction and other turn-based games that can be played on the desktop or over the web. This project is now hosted at Google Code. Please visit http://code.google.com/p/jacl/ for latest source co
    Downloads: 0 This Week
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  • 10
    Hunky Punk
    An interactive fiction manager and interpreter for Android, aimed to be a comprehensive multi-interpreter similar to Gargoyle, with metadata and story management support. Currently Z-Code stories are supported and metadata is fetched from IFDb.
    Downloads: 0 This Week
    Last Update:
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  • 11
    CellarDoor is an Interactive Fiction interpreter for PalmOS devices. It supports Z-Machine (Z1-Z8, inc. Z6) and Glulx stories, as well as .zblorb and .gblorb files and graphics. Requires hi-res screen & memory card.
    Downloads: 0 This Week
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  • 12
    Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
    Downloads: 0 This Week
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  • 13
    Glulxek is a Glulx interpreter for Palmos 5 written in C with prc-tools. Glulx is a 32-bit virtual machine modeled for Interactive Fiction. The project is based on cheapglk, glulxe and kronos.
    Downloads: 0 This Week
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  • 14
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 15
    FurionMUCK is a modern MUD server based on TinyMUCK and Fuzzball extensions. It uses a MySQL driven backend storage engine for improved reliability, functionality, scalability and stablity.
    Downloads: 0 This Week
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  • 16
    An extensible cross-platform implementation of the Z-machine in C. Runs interactive fiction stories from Infocom and those made with Inform.
    Downloads: 1 This Week
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  • 17
    The Multi-User Environment Server game engine is a multithreaded event-driven internet game environment server written in Ruby and C.
    Downloads: 0 This Week
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  • 18
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 0 This Week
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  • 19
    A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data. Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
    Downloads: 0 This Week
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  • 20
    A word-pattern, dictionary and thesaurus search engine.
    Downloads: 0 This Week
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  • 21
    QWPython is a Python-powered QuakeWorld dedicated server. The core engine has been wrapped up as a Python module and altered to call back to Python to execute Quake game logic. A QuakeC -> Python translator is also included.
    Downloads: 0 This Week
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  • 22
    Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.
    Downloads: 0 This Week
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  • 23

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
    Last Update:
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