Showing 36 open source projects for "c# develop"

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  • 1
    Switch theme injector

    Switch theme injector

    Create custom themes for the Nintendo Switch

    The Switch theme injector project is split into three parts. Switch theme injector (Windows app): An app to create and edit custom themes. NXThemes installer: An homebrew app that runs on the switch itself and can be used to install and manage themes. Switch theme injector online (also called WebInjector): A port of the Windows injector as a web app, it lacks some features like custom applet icons and common.szs layouts support. The main objective is to develop a complete toolset to create...
    Downloads: 6 This Week
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  • 2
    Skynet

    Skynet

    A lightweight online game framework

    Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make....
    Downloads: 17 This Week
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  • 3
    Gideros

    Gideros

    Gideros Release version

    ...You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 0 This Week
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  • 4
    Crossfire RPG game

    Crossfire RPG game

    Cooperative multiplayer graphical RPG and adventure game

    Crossfire is a free and open-source cooperative multiplayer graphical RPG and adventure game. Set in a medieval fantasy world, it combines real-time action with traditional role-playing mechanics inspired by games such as Gauntlet, NetHack, Moria, and Angband. Players can choose from 14 races and 16 character classes, develop skills and magic, worship gods, complete quests, discover powerful artifacts, and explore thousands of interconnected maps filled with monsters, dungeons, cities, and...
    Downloads: 34 This Week
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  • 5
    Computer Freak

    Computer Freak

    Simulation of a computer house competing with other computer houses

    Simulation of a computer house competing at peer with other computer houses in developing new systems.
    Downloads: 0 This Week
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  • 6
    MasterMind 2.0

    MasterMind 2.0

    The classical MasterMind game revisited

    This little program (in French) is a revisited version of the classical code breaker game, which was first published in 1972. You should break the color code within a minimum of shots and time in order to enter into the best score table (local table). I create and develop this project all by myself. Please let me know if there's any bug or anything to improve. Also you can find the sources on GitHub : https://github.com/Seb2lyon/MasterMind-2.0 Don't hesitate to sent me PR. Enjoy :D
    Downloads: 1 This Week
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  • 7
    Quake C

    Quake C

    Quake C mods and support - SSQC / CSQC

    Modifications to Quake C, code help, original progs 1.01 and 1.06 sources, other clean source repos. Server side (SSCQ) and Client side (CSQC) included.
    Downloads: 0 This Week
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  • 8
    The Dream Machine
    A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.
    Downloads: 1 This Week
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  • 9
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 28 This Week
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  • 10
    Striker2D

    Striker2D

    This game is a 2d arcade game. You can move, jump, kill monster.

    This game is a 2d arcade game. You can move, jump, kill monster. So far game haven't got a textures and now monsters and player model are variegated square. In source code you can add enemies, change him size, speed, hp; change player speed size, damage; change bullets speed, damage and any values.
    Downloads: 0 This Week
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  • 11
    tzwshootlib
    a free shooter develop lib based on acknex engine.
    Downloads: 0 This Week
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  • 12
    Falcon 4 : Open Source
    This is Falcon 4 Open Source. A community that will hopefully develop around the open ended portability that it can offer. The end product will center around intense Vietnam campaign action, with all the things that we love about Falcon.
    Downloads: 0 This Week
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  • 13
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 14
    FPGAmer is a framework to develop embedded games. Our development platform is the Xilinx University Program Virtex-II-Pro but not limited to that. FPGAmer includes custom hardware components plus a custom software framework and some sample games.
    Downloads: 0 This Week
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  • 15
    R3alm is a third version of Realm, a simulation game where you develop a community, through characters. Each character can be assigned actions, and have statistics. In addition, your civilization has statistics such as food, population, etc.
    Downloads: 0 This Week
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  • 16
    A project which aims to develop a trivial game playable across networks/Internet. The source is written in C by rookie developers/programmers, just for having fun of it and learn and improve their skills.
    Downloads: 0 This Week
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  • 17
    GCEclipse - Gamecube for Eclipse - is an IDE for you who want to develop for Gamecube in C/C++. Syntax checking, Content assist, Compiling, Executing on PC, Code examples, everything's included. CHECK OUT THE DOCUMENTATION SECTION!
    Downloads: 0 This Week
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  • 18
    Regimental Command is a generic armored combat system being developed with the Simple DirectMedia Layer (SDL). The goal is to create a cross-platform system that can be used to develop a variety of turn-based and real-time wargames.
    Downloads: 0 This Week
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  • 19
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 3 This Week
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  • 20
    The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.
    Downloads: 0 This Week
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  • 21
    A simulation of the world, there will be a global map representation and players can choose a country or civilization and develop it's social, political and military existence.
    Downloads: 0 This Week
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  • 22
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 23
    Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
    Downloads: 0 This Week
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  • 24
    The OMUD project aims to develop a high-performance, scalable, and fully-extensible MUD server, that is able to support an ultra-realistic MUD and large player-base. A sample MUD implemented on top of the driver will serve as a proof of concept.
    Downloads: 0 This Week
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  • 25
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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