Showing 10 open source projects for "backend"

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  • 1
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ...It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects. The engine modernizes the original codebase with a CMake build system, an SDL2 backend for cross-platform windowing and input, and OpenAL sound for better audio quality and multi-speaker setups. It adds numerous quality-of-life improvements such as VoIP support, AVI demo capture, improved console completion and history, and optional Ogg Vorbis support. ioquake3 also improves portability and maintainability by supporting x86_64 on Linux, MinGW builds on Windows, and various other operating systems, and even provides web support via Emscripten.
    Downloads: 6 This Week
    Last Update:
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  • 2
    OverServer

    OverServer

    Simple meta-server for locating other multiplayer servers

    The OverServer is a "server for servers" - its purpose is to allow for coordination of player-hosted servers in one central location so that other players can easily locate games. The OverServer is an open-source tool for game developers who are working on network games and do not require a massively scalable backend for their network services but want a metaserver for their own games. One particular strength of the player-hosted games setup is that it places the burden of Internet traffic on the player base and not a central server. OverServer tries not to violate this strength by keeping the query and response length very low to cut down on overhead from running the metaserver. ...
    Downloads: 0 This Week
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  • 3
    A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
    Downloads: 0 This Week
    Last Update:
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  • 4
    The Free Baseball Simulator is a fast, configurable baseball simulator. It can be used as a backend for a web or desktop "baseball manager" game.
    Downloads: 0 This Week
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  • 99.99% Uptime for MySQL and PostgreSQL Databases Icon
    99.99% Uptime for MySQL and PostgreSQL Databases

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  • 5
    OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
    Downloads: 0 This Week
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  • 6
    FurionMUCK is a modern MUD server based on TinyMUCK and Fuzzball extensions. It uses a MySQL driven backend storage engine for improved reliability, functionality, scalability and stablity.
    Downloads: 0 This Week
    Last Update:
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  • 7
    A GUI frontend for the unix fortune command, that runs on OSX. MacFortune is written in cocoa, and uses fortune-mod as the unix backend.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Massively single and multiplayer RPG framework for persistent worlds. It includes a server/client, scripting, and database backend. Minions of Mirth, a game being created with The Prairie Engine can be found here: http://www.prairiegames.com
    Downloads: 0 This Week
    Last Update:
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  • 9
    A C based, native mode version of the (existing) ComicCollection program (http://comiccollection.sourceforge.net). Designed to be easier to configure, and not to require an SQL backend.
    Downloads: 0 This Week
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    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

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  • 10
    This project intends to provide a GUI Mud client, using the popular TinTin++ backend and a Gtk+ frontend.
    Downloads: 0 This Week
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