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This is a re-implementation of the 1995 PSX game wipEout
wipEout Rewrite is a reverse-engineering and reimplementation project focused on recreating the original Wipeout game engine in modern portable C code. The project aims to preserve and modernize the classic futuristic racing game by rebuilding its engine architecture while improving compatibility with contemporary hardware and operating systems. It includes systems for rendering, physics, input handling, audio, and gameplay logic while remaining faithful to the original PlayStation-era experience. ...
Chess for the Blind for the JAWS or NVDA Screen Readers
Winboard 4.5 32-bit is a free Windows accessible Chess program that works automatically with the JAWS or the free NVDA screen reader. It is for the blind, low sighted or those who can not use a mouse. It provides vocal announcements of position changes and other selectable board conditions. Blind players also use a separate "tactile chess board". Winboard 4.5 has full keyboard access to move pieces and run menu items. Partial sighted players use high contrast mode and adjust board, piece,...
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Provides access to Belkin Nostromo n50/n52 speedpads as more than simple USB keyboard devices via configuration GUI. Also includes a basic userland linux event interface and both OpenGL and OpenAL modules for video and audio.
OpenAL mixer aims to provide a multiplatform API built on top of OpenAL to get/set volume values (including support for capture devices) and list, select and mute input and output lines.
Xylo is a simulation software that emulates a vibraphone, a musical instrument that belongs to the xylophone's percussion family. It uses a WiiMote to track the 2D positioning of two ir-emitting sticks.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
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