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Uninspired Software is dedicated to creating games that are fun to play.
Currently, we have SDLPong, a "purist's pong". Other games are in
development.
The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
A standard, cross-platform C library to turn regular role-playing dice descriptions like "3d6 + 12d4 - 15d10 + 3" into computer usable dice objects, including several different pseudo-random number generators.
ALGUL is an addon to the Allegro library. It's goal is to provide its users with a way to use a simple XML-like input format to define the GUI layout. It should also work with user defined GUI elements and together with other GUI addons.
A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
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[currently dead] a project to modify quake 1 engine to take on \"web-server\" like abilities (such as interconnection, ad-hoc content, and the ability to run a number of maps of the same physical server).
SDL Invaders is a cross-platform space shooter, which supports custom levels and additional media. It is also intended as a sample game for beginning programmers, who wish to learn to make games.
OpenRaider is an open source Tomb Raider clone for linux. It uses the game data such as models, sound, levels, and animation from the popular 3d series Tomb Raider by Core Design.
"Pigs Might Fly" is a 3D flying game for a motion pod, which we are developing as part of our 3rd year Computer Science game project at the University of Bristol, UK.
The game is basically a flying racer, but with a comedy/cartoon style.
The GGZ Gaming Zone (GGZ) is a an open-sourced Internet gaming center. It supports multiple rooms with varying skill levels, where players can sit at tables and play their favorite games while they chat with other players.
Graph.h is a graphics library for ModeX graphics in TurboC. ModeX is a 320x240 screen mode with 256 indexed colors out of 262,000. There are four graphics pages available. Must use in TurboC and in DOS. main.exe demonstrates graph.h's abilities.
Massively multiplayer 3D SpaceSim/adventure/action/strategy, related to the StarControl universe (OpenGL, Linux/Win32). Think as of a crossbreed of DiabloII/Elite/ColoBot.
TableScript is a simple yet powerful scripting language - based on C and Python - for defining and rolling random table-based results. It is a terrific tool for your role-playing campaigns.
Modelled after StarReach, the game features complex strategic planning without diminishing the rollicking good fun of kicking @$$ in a space ship. Think AOE2 + Xpilot. Features network, 5 races, teams, cts, a real plot, and more.
The Squicki game is an Allegro-based platform game, initially written on
the course of learning to use Allegro. It has since then became a game
with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
The R-Unit will be an mp3 player for the Gameboy Advance. It will consist both of hardware needed to connect to the Gameboy Advance, and software needed to read and decode the mp3 audio.