Showing 225 open source projects for "use"

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  • 1
    Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
    Downloads: 0 This Week
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  • 2
    ALGUL is an addon to the Allegro library. It's goal is to provide its users with a way to use a simple XML-like input format to define the GUI layout. It should also work with user defined GUI elements and together with other GUI addons.
    Downloads: 0 This Week
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  • 3
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
    Downloads: 0 This Week
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  • 4
    Graph.h is a graphics library for ModeX graphics in TurboC. ModeX is a 320x240 screen mode with 256 indexed colors out of 262,000. There are four graphics pages available. Must use in TurboC and in DOS. main.exe demonstrates graph.h's abilities.
    Downloads: 2 This Week
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  • 5
    The Squicki game is an Allegro-based platform game, initially written on the course of learning to use Allegro. It has since then became a game with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
    Downloads: 0 This Week
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  • 6
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 7
    A library in the tradition of openGL and glut that makes it easy to use 3D skeleton objects (like robots, ships, people etc) in openGL programs. Currently the objects are best created with Glazier (glazier.sourceforge.net)
    Downloads: 0 This Week
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  • 8
    Yabumi is a 2d scrolling shoot-em-up game, based on SDL, written in C. The most important part of this program is that "Tasking" technique is employed in it. The technique is seen to be of great use for the game programmer to program animated sprite.
    Downloads: 0 This Week
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  • 9
    ChessXtra is a script xtra for Macromedia Director that uses GnuChess as a library to play chess. We (www.theblip.com) used it previously to power our chess-playing bot, and figured the community at large could use/improve on what we've got.
    Downloads: 0 This Week
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  • 10
    This project implements the core Dungeons and Dragons rules in a reusable library, client, and server that you can use to build the most exciting adventures you can think of, or join others in assaulting the vast untamed lands of their imaginings.
    Downloads: 0 This Week
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  • 11
    Dimensional Web RPG engine is ment to provide a full platform for making RPG and MMORPG and to provide the needs of gamers and rpg lovers. It aims to be modular easy to use and easy to extand, so it can support various type of RPGs from fantasy to cybe
    Downloads: 0 This Week
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  • 12
    A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
    Downloads: 0 This Week
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  • 13
    Virtualy Real Worlds, or VRW, will be an online 3D community for people to interact, chat, and construct buildings or other things within a universe of vast and interesting worlds owned by users like you. They design custom objects and use them in their
    Downloads: 0 This Week
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  • 14
    Freeware Realtime strategy Engine when use Mana. -game engine for OS MSDOS, WiNDOWS and LINUX -writeln in language C++(mingw32) -used library allegro! -this project is based on RTSENG project found on Internet -2d tiles system with support mouse -su
    Downloads: 0 This Week
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  • 15
    This implementation of tictactoe can have an NxN sized board, where N is an odd number >= 3. What makes this implementation different from others is that it does not use lookahead, and still never loses. It is more of an experiment than anything else.
    Downloads: 0 This Week
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  • 16
    Advanced frontend for Xmame emulator based only on GTK Library, this frontend allow all feature for simple use and configuration of Xmame, support multi xmame driver type ( X11, Opengl, SDL etc ).
    Downloads: 0 This Week
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  • 17
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 18
    A fighting game that will allow users to create a fighter, from appearence to stats, purchuse items, and then use that fighter to battle others from around the world.
    Downloads: 0 This Week
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  • 19
    Indianapolis 500 Racing Simulation: an accurate physics-based simulation, inspired by the 1989's Papyrus classic game. Remade to use OpenGL, and a highly realistic physics engine. Platforms: Windows, Linux, FreeBSD, ...
    Downloads: 1 This Week
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  • 20
    SDLHan is minimalistic library set for provide Korean display environment to game developers. This project currently use only bitmap fonts only!(for performance)
    Downloads: 0 This Week
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  • 21
    Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
    Downloads: 2 This Week
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  • 22
    Fortune cookies sources and compilations for use with the fortune program for unixes
    Downloads: 0 This Week
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  • 23
    KAGDUC: Kde And Gnome Distractions Using Curses Terminal versions of the KDE-games and gnome-games packages. Want to play Gnobots, but feel like a wimp when you use X? In this project I rewrite the most popular games from KDE-games and gnome-games in
    Downloads: 0 This Week
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  • 24
    Realms of Turmoil is a project dedicated to making a very good web-based game, similar to Utopia, and releasing it on the internet. It is currently not even in a workable stage. I could use any help that anyone out there can provide. Come help it work.
    Downloads: 0 This Week
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  • 25
    HubIt is a new way to create chronicles for VtM:Redemption. All levels first need to be "bundled" with some meta-information, listing exits and a description. It is mainly for multiplayer games, but might be expanded for single-player use later.
    Downloads: 0 This Week
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