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FreeMAX is a M.A.X.: Mechanized Assault & Exploration mod that allows you to play M.A.X. with the Stratagus engine, as opposed to play it with the original M.A.X. one. So you need to have a legal copy of M.A.X.(original DOS Version required).
A set of patches against WINE to implement DirectX 9 allowing Modern Games and 3D applications to run under WINE. The patches include many experimental and beta features that have not yet made it into the stable WINE source tree.
This is a Port of Wolfenstein 3D to the Gamepark32 (GP32: a Korean Handheld) written in C using the gp32sdk. The main goals are: -Adlib music and Sound Blaster sound working -one binary for all versions Now also GP2X! with full music, sfx & save/load
The goal of this project is to create libraries necessary for the cross platform development of an RPG, and also to use the libraries to create an RPG.
The goal is to not just to create the libraries, but to learn how all the pieces and parts work.
Eos is the first fully-functional editor for Neverwinter Nights on the Mac. It is intended to modify any resource associated with Neverwinter Nights including characters, textures, modules, and more.
Please No More Zombies is a 3D FPS game in which action and killing zombies in a randomly generated city is the main goal. Fun is the priority, in a simple and addictive fashion! We could always use some more artists/modellers!
This is a clone of (or even better, a tribute to) the simple yet addictive game Xjump, rewritting it using SDL and adding new features like local multiplaying, themes, new gameplay features, opengl rendering and much more.
MLGame is a 2d game library for OCaml built on top of SDL (OCamlSDL).
It features sprites, collision, video contexts, high level network, console, input bindings, widgets and video primitives.
Currently package includes some simple exaple games, an
Luciferino is a sidescroller game engine, that allows you to create your own sidescroller without any programming knowledge (you'll only have to read a pair of tutorials to understand the data files format).
OpenInfreno is an open source root wars toolkit & engine designed to score attackers accessing a network of victims. This project consists of a score server and several tools, as well as documentation and implementation information.
Etris is a simple tetris clone written in C using the Enlightenment Foundation Library (EFL). Thus it will be themeable by Edje and integrate nicely with the Enlightenment E17 window manager.
Palu: Omens of Darkness is a MORPG aspiring to be an MMORPG. It is a medieval RPG that focuses on social hierarchy and in general on other things than simply bashing enemies and repetitive key strokes. There is an element of battle and leveling, however.
A Gtk+/Gnome program which serves as a set of GUI tools/utilities for the Linux version of Unreal Tournament 2004, including a UT2004 cache cleaner, umod file unpacker, uz2 compressor/decompressor, and a graphical dedicated server setup.
Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.
Jumble Helper is a graphical aid for anagram games like Jumble and Scrabble, taking in a group of letters, allowing the user to form the anagram [phrase] on his/her own (no dict), watching the source letters move in real time between <remaining> & <used>.
Ages of Lore is a single-player isometric role-playing game (RPG) created with SDL and OpenGL, featuring an intriguing storyline and innovative gameplay.
ClanWar manager is suited for any online game. You can add users, wars, results and medals to the bot and let users add themselves to a war. The bot responds to set commands and gives lists of upcoming wars and medals. The TCL script is a limited script