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This project is for the restoration and further development of a variety of orphaned roguelike games. Primarily rogue, xrogue, UltraRogue and Advanced Rogue but other roguelike games may be adopted by this project as required.
Tetrinetx is a server program for the popular Tetrinet game, a multiplayer tetris game that is played over the internet. The software is coded using C and works on many Unix based system (Linux/FreeBSD/Solaris and others) and Windows using Cygwin.
This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
XLattice is a communications infrastructure for server-assisted peer-to-peer networks.
Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
rstrack is an experience tracking tool for RuneScape, the Massive Multiplayer Online Role-Playing Game by Jagex Limited (http://www.runescape.com). It will allow players to track progress in a given skill based on a goal.
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
This project aims to release an open source 3D engine for the next generation of MUD developers. The engine will be similar to Titan Quest/Diablo 2 in appearance and gameplay.
Eldritch is a first-person view, turn-based, party-based RPG similar in form to the games of the Wizardry series. Included with existing game content is a map editor with basic scripting abilities (and plaintext datafiles): this can be used as an engine.
JiM is simulator Fruit-Machine or simulator One-Bandit-Machine. He can change him "face", help Skins. Skin define all cilinder, buttons, displays, lights,.. and theirs bitmaps, xy-coordination and theirs configurations.
IMTS - Imperian Modularized Trigger System, a collection of modules created to enhance gameplay for IRE muds, mainly Imperian. All modules are loaded by a proxy-like core engine, which provides the needed API along with network handling and mccp support.
RPG-WEB is a real time web-based environment to play rpg games with AJAX technology. With only a capable web browser you can play a multiuser rpg game wherever or whenever you want. RPG-WEB will have a plugin system to use the game rule system you prefer
PROJECT INACTIVE! Warrior Arena is a modular game using ASCII graphics (NCurses) in which the player controls a team of fighters to fight battles. Warrior Arena will (could) be both a roguelike and a manager game.
A puzzle game with Graeco-Latin squares modeled after 15-puzzle, a well-known sliding puzzle. This game has more variations and is more complicated than 15-puzzle. But it brings players more fun. Please visit the homepage - http://tetta.sourceforge.net/
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.