Showing 203 open source projects for "python windows ui"

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  • 1
    Elysion Frameworks
    Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
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  • 2
    Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
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  • 3
    Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
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  • 4
    Varzeneh is a FPS game taking place in 2457 A.D. It blends the claustrophobic action in games like aliens vs predator with some R.P.G. tips to enhance game experience at maximum. You are J.Doop a smuggler born in Mu Arae system ...
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  • 5
    This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
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  • 6
    gtk+-2.0 GUI configure for play station plug-in like cfgPeteMesaGL, cfgPeteXGL2 from http://www.pbernert.com and cfgPeopsOSS P.E.Op.S project All cfg I base On The old source BUT ALL GUI it remake
    Downloads: 0 This Week
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  • 7
    Learning Japanese in a fun way on a Nintendo DS.
    Downloads: 0 This Week
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  • 8
    The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
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  • 9
    The Rise Of Prometherion is a new generation of Real-Time-Strategy games. It is the 3D-Addon to Realms of the Emperor (www.rofte-de).
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  • 10
    Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
    Downloads: 0 This Week
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  • 11
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
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  • 12
    Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
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  • 13
    This is a modest poker library for evaluating poker hands, comparing poker hands (two pair vs. three of a kind; with kickers, etc.), and managing a poker multiplayer game. No specific UI or networking dependencies required.
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  • 14
    FOTAI is a game with robots shooting at each other. The player can't control directly the robots, he has to program their artificial intelligence. Actually possible to program in C and in Python.
    Downloads: 1 This Week
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  • 15
    Demon will play sound every time when key is pressed so you can have cool futuristic experience. It can also help learn eyeless keyboard writing.
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  • 16
    OpenGL Target Practice. Simple OpenGL based shooter developed for educational and entertainment purposes. OpenAL is used for audio. Warning: Contains cheezy blood splatter effects.
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  • 17
    This is very simple GUI library for SDL. Provides some general widget like button, scrollbar, image.
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  • 18
    Python-bindings to Allegro Game Programming Library
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  • 19
    This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
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  • 20
    Small game based on Evolution Quake 3, no real point (as of yet) except to learn. Any developers/mappers/modellers are welcome.
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  • 21
    GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
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  • 22
    OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
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  • 23
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
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  • 24
    CubedCS will be a free and open CS-clone for Windows and Linux written in OS indepentend language. It's based on the cube engine. ---> The project has been changed to 'Police Forces'!!!!<----
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  • 25
    The Expanses of Naryan will be a fully fledged 3D Role playing game, and, possibly, a MMORPG. It uses Irrlicht and the great modeler Blender.
    Downloads: 1 This Week
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