HiTacWar
Hierachical Tactical Warfare
Game Engine which depends on freecnc.
Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
Matter of War aims to be an open source alternative to commercial real-time strategy games such as Age of Empires with advanced features such as online multiplayer support, "smart" pathfinding, and realistic opponent AI.
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Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
The GCMTools are a suite of tools for autiting and editing GameCube DVD images (.iso and .gcm). This will allow you to modify content in games, browse the game structure, and even aide in the development of homebrew games and programs.
GPL bingo card printing program (numeric, letter bingo and picture bingo). Also prints a calling sequence (equivalent to the output from a barrel full of balls). XML output for later linking to multimedia engine.
GM Tools is currently innactive. GM Tools is a Game/Dungeon Master aid for role playing. It includes character, combat and world building management, and an adventure game.
Quarters is a strategy game for two players. Although its rules are relatively simple, it still offers some of the same opportunities for skill as in chess.
This will be a semi-2D game without using bitmaps but nice graphic algorithmes. You can steer some masses around at the moment, but it's not a game yet. It uses SDL.
Open Ski Jumping is a ski jumping game in its infancy. Some features are still under development (world cup, sound, networked play), others are already present (replays, hill records). Currently you can jump on 3 hills (K90, K120, K185).
Massively single and multiplayer RPG framework for persistent worlds. It includes a server/client, scripting, and database backend.
Minions of Mirth, a game being created with The Prairie Engine can be found here: http://www.prairiegames.com
WormLights
A game based on the careers of light cycles of Tron.
The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
Elite Zero is a simulation game in the broadest sense of the word. The aim is to simulate natural and economic processes while providing an enjoyable game. The idea comes from the "Elite" series by Ian Bell and David Braben.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Dingoui is a GUI for Go applications, which are compliant with the GMP standard. It also follows the SGF standard for the recorded games, and implements the rules of the Canadian Byo-yomi system. Based upon GTK+, it particularly fits good to GNUGo
This is a ban log parser for BlackBagOps's Battlefield Remote Server Manager. It will take a adminlog.csv file from your server manager and create useful statistical information from it.
DnDBot will be a multi-platform IRC bot for helping chatters play structured (or not so structured) Dungeons and Dragons games. Allows the owner of the bot complete control in Windows or Linux.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.