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PSpace is an attempt of making a new client for the popular online 2D Space game Continuum / Subspace, originally by Pyxlz. Subversion enabled (SVN). And a more or less usable release has finally been added to the download page.
P-Ishido is a customizable version of the classic tile maching game, for recent Palm OS devices. It supports board/piece plugins and has transparency support for pieces on hi-res devices. (GPL for full package incl. gfx and sfx, BSD for code only.)
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Missile Launcher is designed provide a more efficient and open-source program for Windows control of USB missile launchers. Contains a command-line interface and GUI (supports keyboard control). This program is designed to control M&S launchers.
ClickSaverSharp is a partial port from C to managed C++ of the ClickSaver program, a program used to automate minor tasks in the MMORPG Anarchy Online. ClickSaverSharp adds support for interop with .NET components.
FBA4PSP is an emulator for PGM, Cave, CPS, Seta, Sega, Konami, etc on PSP. It emulates MC68000/Z80 based arcade games. OopsWare ported FinalBurn Alpha to PSP. Thanks to his good work.
A Nintendo DS-based server that gives access to the save chip on retail game cards to clients over the network, to enable things like backup/restore and extraction/injection of user-created content.
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Turn based space combat, fully customizable by user. Like in Master Of Orion 2, but many more options and features. - Open source (GPL). - Configurable, from externel files. - Modifications ready
MegaZeux (MZX) is a simple but powerful game creation system. It currently officially builds on Windows (9x, 2k, XP), Linux (multiplatform), and MacOS X. Versions prior to 2.80 are available only for MS-DOS.
A small net-game with 2 teams running throught a
layrinth to find the startroom of the other team.
The first team in the other startroom wins.
There would be features like:
chat with other players, colleting points,
view a lab-map, set orientationpoi
Minox is a RPG game for Linux, much like the games for the 16-bit consoles in the late 90\'s. It has a Java based map editor where you can draw worlds for the game. The fights are turn based an occurs both on the map or in the 3d dungeon.
A set of utilities for running table top RPG games. Includes a set of command line userspace utilities, as well as libraries that can be used in other projects.
A frontend for Mame that operates on cocktail machines. Supports Windows 98 and higher, includes cocktail screen flipping, a music jukebox, custom control mappings and a whole bunch of other cool things.
Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
This 2D Map/Game editor creates custom formated 2D maps that can be used in my 2D engine. You can create differnt kinds of 2D games like a breakout clone or a pac-man clone. This is written in c/c++ using the Win32 API/GDI and using the wxDev-C++ IDE
Chickennix is a classic "Shoot 'em up" game. The plot of this game is to shoot everything appearing on the screen down and climp up the highscore. The project supported Gnu/linux and windows.