New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Cut Data Warehouse Costs by 54%
Easily migrate from Snowflake, Redshift, or Databricks with free tools.
BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Final Fantasy 1 Trainer is a trainer for the NES game Final Fantasy 1. The code is written in ANSI C and C#. I distribute the sourcecode for beginner in C who want to make a trainer. Binairies availables: MS-DOS, .NET . Languages: French,English.
An open-source project, trying to extend the life of the old game "Doom 2D", developed by Prikol Software at 1996-1997.
The initial sources was opened by developers - "http://www.gaijin.ru/projects/doom2d.htm".
This is my third RPG. the view of player is first person. you have inventory and levels,weapons,armors,editor. this program is hobby game. this game will my thesis. the game is use quake2 model files.
Thanks to Rich Skrenta releasing the source in May 2009, there is now a chance for the rest of us to look at Olympia and maybe fix it up to run a game again.
Futurattack aims to be a concurrent of the well known Advance War game on Game Boy Advance. This is an OpenGL 3D game PC project, developped for Linux. The project can be downloaded freely, but access to sources is restricted.
Duel Commander is a turn based command line fighting game for Windows and Unix-like systems. The game is completely text based with an easy-to-use interface.
Our goal is to make a Zelda clone for the Nintendo DS. We have compiled development data from multiple sources in an attempt to try to reconstruct the game Shigeru Miyamoto had originally envisioned in The Ocarina of Time and the Add-On called Ura Zelda.
g15ffxi is a plugin for the G15 keyboard using the g15daemon on a Linux system.
It's able to show the current Vana'diel time, day, moon phase. It's also able to display arrival time for ferries, airship and much more.
FPGAmer is a framework to develop embedded games. Our development platform is the Xilinx University Program Virtex-II-Pro but not limited to that. FPGAmer includes custom hardware components plus a custom software framework and some sample games.
Xylo is a simulation software that emulates a vibraphone, a musical instrument that belongs to the xylophone's percussion family. It uses a WiiMote to track the 2D positioning of two ir-emitting sticks.
XSudoky is a program written in C to play and to learn the methodologies of logical resolution of sudoku noticing and highlighting them.XSudoky required Linux and X11 (with Windows you should use Cygwin) and it's translated in Italian, French, English.
DeFX is a multi-effects processor for Audacious. The effects included are: Karaoke, Panning, Flanger, Phaser, Chorus, and Reverb. These can be activated simultaneously through a nice GTK control panel.
This is a port of the original DeFX for XMMS
A simple but effective Warcraft 3 Banlist Server set of programs, for both the server and clients. This enables you to host your own Warcraft 3 Banlist server to be used with the WC3Banlist Program for Windows.
This is a school project aimed at the general improvement of the game xbattle originally created by Steve Lehar and continued (as xbattleai) by Greg Lesher and others.
assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console