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The COOP or DIE Modification wish to provide the best co-op experience for the Quake 2 game. It uses a central WorldServer that manages on-line players accounts. It also controls monsters and items that are spawned in the maps.
Intrepid is a Multi-User Dungeon codebase, designed to resemble in part the Diku-line of MUDs. It supports communication between different muds running the Intrepid codebase.
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This is a remake of the old Amiga PD game Crazy Sue, with all new graphics, levels, monsters and a level editor. There's also a mode which lets you play the original game.
Simultaneous Turn Based Meta Engine - A project to create a game engine that can support different regions, units, rules and turn sequences. STaBME will provide automation of most traditional board games and the creation of new ones.
Fkmlandunter is a clone of the german card game "Land Unter". It runs over the network using the TCP/IP protocol for data transmission. A console client with ncurses and a QT client written in python and a GUI client using SDL are available.
This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
TFCT is a new tibia MMORPG free server written in c for public users. Can read scripts in Python and read xml files for game monsters, spells... also read mysql databases and it is cross-platform.
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile
IMPORTANT: This football game is yet in an earlier development stage! (Scratch)
A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
A project which aims to develop a trivial game playable across networks/Internet. The source is written in C by rookie developers/programmers, just for having fun of it and learn and improve their skills.
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
Darkcrow will be a fully featured 3d mmorpg game built using Ogre3d engine and others, it will support linux/mac/windows as plataforms and its combat is oriented on the famous Final Fantasy Tactics(c) from SquareEnix(c)