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This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.
rstrack is an experience tracking tool for RuneScape, the Massive Multiplayer Online Role-Playing Game by Jagex Limited (http://www.runescape.com). It will allow players to track progress in a given skill based on a goal.
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JiM is simulator Fruit-Machine or simulator One-Bandit-Machine. He can change him "face", help Skins. Skin define all cilinder, buttons, displays, lights,.. and theirs bitmaps, xy-coordination and theirs configurations.
IMTS - Imperian Modularized Trigger System, a collection of modules created to enhance gameplay for IRE muds, mainly Imperian. All modules are loaded by a proxy-like core engine, which provides the needed API along with network handling and mccp support.
RPG-WEB is a real time web-based environment to play rpg games with AJAX technology. With only a capable web browser you can play a multiuser rpg game wherever or whenever you want. RPG-WEB will have a plugin system to use the game rule system you prefer
A puzzle game with Graeco-Latin squares modeled after 15-puzzle, a well-known sliding puzzle. This game has more variations and is more complicated than 15-puzzle. But it brings players more fun. Please visit the homepage - http://tetta.sourceforge.net/
1- Cronus is a project, that the main goal is do an emulator using eAthenato run with bRO. Why?: The most brazilian people dont have conditions to download sakray and kRO, so this project is to this public.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
Star Wars : Realms of Destruction (SWROD) is a growing codebase derived from Star Wars Reality, (Smaug Based) and is continueing to add many unique features as time goes on.
XBlast is a multi-player arcade game for X11R5/R6 and Windows. The game can be played with at least two players and up to six players. It was inspired by the video/computer game Bomberman (Dynablaster), which was to my knowledge first programmed for NEC
This is a small C program to help you solve sudoku puzzles. It can completely solve the easier ones, and perhaps make the difficult ones manageable. I wrote it for fun, a not very efficient automation of what I used to do manually to solve sudokus.
The Demo Effects Collection is a collection of multimedia demo effects which is intended to cover the demo scene starting in the early eighties till today
ZSNES Easy NetPlay - frontend and command line tool to easily play using only a nickname/email/icq identifier without writing IP addresses. It allows also to play with public servers retrieving players from a public list.