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Tetrinetx-ng is a server program for the popular Tetrinet game, a multiplayer tetris game that is played over the internet. It is based on Tetrinetx, and add features like mysql and advanced stats support.
Battle worms is a cross platform, multiplayer game for 2-8 players where you try to control your worm so that it doesn't collide with any walls, other worms or itself. The original version is version 1.2 but another branch of the game is being planned.
SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
Alcugs Project, is a set of game servers and tools that will allow you to host the world of Uru, and help in the administration of the current plasma servers. It also contains tools to create new content.
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
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SC4TF is revolutionary standalone application that allows you to create and edit Sim City 4 Regions. No more open, terraform, save, open, reconcile, terraform, save, etc.
Dawn Of Infinity is a space-based combat/trade game which will eventually support hundreds to thousands of players as players add supporting nodes to the network, increasing the total number of systems in the galaxy.
The spel is a 2D multiplayer game.
The game takes place in space in the future, were a conflict is building up. A vast conflict with great underlaying complexity; you are in space, thus you shoot lasers at each other.
Open Noid is based on the old famous Arkanoid but with the difference that the players are able to slide on any of the four sides of the screen! It includes a sound engine, network multiplayer, level configuration, a lot of enemy types, and many more....
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
This is a text-based game where one has to adventure through a portion of a cave trying to get to the O at the end while tricking enemies and avoiding traps along the way. The game has an infinite number of levels and is highly captivating.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
EDoom is a source port for Doom which will improve on the original gameplay. Unlike most ports, the focus is not to create a port for editing, but a port for playing. This includes external scripts, eye-candy, and cross-platform support.
This is a portable game library for make the game development easily for linux and windows. It works as SDL/OpenGL, but you can substitute the Drawing function for your own in the game or by some toolkit function