Libwiimote is a simple C library for communicating with the Nintendo Wii Remote on a Linux system. Even though the API strives to be minimal, it provides complete control over most features of the wiimote, nunchuk and classic controllers.
The LBA 2 Engine Project, it's the reverse-engineering of the Little Big Adventure 2 game (LBA2 for short), based on the LBA 1 engine reverse-engineering, TwinEngine.
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It's a remake of an old Commodore board game, Stone Age. Your goal is to escape a little dragon through caves, it's a real logical brainstorming game! :-) Level editor and more than 70 levels also included! (I do not recommend to examine the source, it
The Existence engine is a free 3d game engine. The first version of the engine has been completed and is available for download. A new engine has been started (named Existence 2.0 Engine) featuring technologies like stencil shadowing and bumpmapping.
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A suite of plug-ins for the 3D modeling software Realsoft 3D that enables creation of new cities and other models for the Microsoft game "Midtown Madness 2".
Latronix Regnum Arts - Open Source Faction is an open source and freeware developer for all sorts of goodies. Be it games or applications. This is the home for the Drug Turfs Game (A Drug Wars like game) and the Drug Turfs Library.
Back Bubble is a 2D platform game like Bubble Bobble with a plethora of innovations like theme worlds, objects to collect, gold coins to collect to gain additional lives, end level bonus, the whole in 100 highly colored worlds and style cartoon !
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
A very simple application for rolling dice. Intended for use by roleplayers. It is written in C using GTK. Glade project is also providided with the source. Gdado relies in a simple and clean user interface.
An open source 3D graphics engine which is in development, and yet not complete. This program uses SDL and OpenGL together to create a source that can be used on both UNIX/Linux and Windows platforms.
AcuDOS is an attempt to revive the PDE MS-DOS Emulator. It aims at emulating the PC hardware and simulating MS-DOS with maximum of accurateness including cycle-exact CPU emulation and support for CGA tweaked modes and true CGA colours.