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Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
KalliX is a multifunctional tool for gamers & people who'd like to manage their games, interact between games or in the games themself with other gamers. This project is (of course) OpenSource and based on the GPL license.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
RanBunHyou is a Q&D generator of BINGO-like word games and other randomized teaching materials from plain text files. Entertains children studying vocabulary, etc. For Java 2+ (jre1.4+) and Macintosh System 7 to 9, being re-written in perl/CGI.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
TextSchnapsen is an Austrian card-playing game, which can be used on your mobile phone using j2me 2nd edition or on Posix like system on command line (DOS, Linux). C64 is also supported.
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
XLattice is a communications infrastructure for server-assisted peer-to-peer networks.
Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
The name of this project is not a joke, but the name of a massively multiplayer online game playing in the time of the homo errectus. The entire game is easily customizable via XML to satisfy your
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
The <i><b>LiMmBo</b></i> (=<b>Li</b>nux <b>M</b>ulti<b>M</b>edia <b>Bo</b>x) project is about creating a multimedia system for the living room based on the Linux OS. <i>LiMmBo</i> shall smell and taste like a consumer device rather than a computer.
leJOSUnit is a port of the Java based JUnit framework for testing robotic programs with a very small footprint. leJOS is a Java based replacement firmware (OS) for the LEGO Mindstorms RCX brick that comes with Lego\'s Robotics Invention System.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
The purpose of this Project is to provide a compatible implementation of the original Indigo Magic Desktop founded on SGI IRIX systems. We changed the name to :Maxx Interactive Desktop and our new home is at: maxxdesktop.co
The Open Gaming System (OGS) is a platform for developing open gaming
software. It defines an application programming interface (API) and
provides a free software implementation of this interface.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.