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My Powder Toy Mod. The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox game, it simulates air pressure and velocity as well as heat!
Joyst.c written in Borland C.2.0 Subject inputs patient number, has the option of practice, then recordings
begin. Horizontal bar records subject's pain level with manipulation of arrow keys or joystick int 15h,84.
not USB joystick. File I/O.
PC race game outgauge, by 89S52 MCU, to show live data which is transmitted by COM port. Program running on PC is written in VB6 special thanks to Siklosi Janos who supported me to get game data video: http://www.youtube.com/watch?v=NfWMRNuJebo
Hinversi is a implementation of Reversi (a.k.a. Othello), a board game. It can support many frontends and backends, so you can select how clever your computer opponent is. You can also let one AI engine play against another one.
This is an open-hardware one-button time-lapse camera timer initially developed for a Canon 400D Digital SLR camera. It can be used to take photographs at intervals from 1 second to 65535 seconds (approximately 18 hours). Uses a PIC microcontroller.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo
This is the game of barry. It's a simple ncurses game in a little more than 300 lines of C-code. It was the prototype of an easteregg for another program.
A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
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AVRphrase is an electronic game based on Catchphrase by Hasbro. This project includes all of the design files needed to create your own AVRphrase. You can read about the development here: http://zjembedded.blogspot.com/2011/01/avrphrase.html
This game, I hope it will be soon, a good Clone of the game AtomicBomberMan. It supports multiplayer over the Internet. It's a funny smal game which can be very funny with other human players.
Speichenrechner is an extremely simple, platform independent calculator for bicycle spoke lengths. Speichenrechner ist ein extrem einfaches, plattformunabhängiges Programm zur Berechnung der Länge von Fahrradspeichen.
A Lua interpreter for Mac OSX with a simple user interface. I would greatly appreciate a small review to aid in the process of eliminating bugs and increasing user satisfaction. This application is created by the ROBLOX user named CLIPSE.
A simple GUI-driven application to solve and generate sudoku puzzles through logical means. Also supports manual solving, with pencil marks and cell colouring. Should be able to solve any standard sudoku from a newspaper or magazine.
Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
An easy to port Protracker module player.
-up to 8 Channels.
-only fixed point arithmetic (32 Bit)
-mixed/unmixed output
-single channel settings (free left/right/mono/mute)
BSD like license !
Example:
http://www.youtube.com/watch?v=LxcifVp
HoldingNuts is an open source multi-platform poker client and server
HoldingNuts is an open source multi-platform poker client and server. You can play the popular Texas Hold'em variant with people all over the world, meet your friends, run your own games and even setup your own poker-network.
It is a sandbox game, based on physics. The game aim is to make contact red object with green object. You can use various objects, solid, wire (rope), and bendable objects. Gravitation will help you.
Kleshik is a modification for ID Software's Quake1 FPS game. The goal of Kleshik is to augment the cooperative multiplayer gameplay with new features, along with update the game with modern effects, sounds, graphics and exaggerated feedback.
SpriteWorld is a collection of routines Mac programmers can use to implement smooth, fast sprite animation with scrolling and tiling in games and other applications. See also the BlitPixie and Hardwarie projects on SourceForge.
Parallel Port Control Made Easy - parashell allows control of a PC parallel port (input and output) with simple command line arguments. The simplicity of these programs make it very easy to use in scripts. Control stepper motors, Relays, LEDs, etc...
omron++ is a pixel AI game with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together.
The project is now hosted on https://github.com/bk138/omronplusplus !
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