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Rekop is an internet based multiplayer 7-stud poker game. It consists of these parts:
* a server
* a AI player
* a client for solaris/hp-unix/linux/windows/...
Razors Edge is a MUD based on the CircleMUD 2.0 code, with many enhancements. SourceForge is used to track bugs within the server code, and also a distribution/development mechanism for the Razors Client (Curses) and the EdgeWorld Builder (Perl/Tk)
This is a card game with tcp/ip networking support. It works a bit like freeciv. The server is stable but the client is on initial stage designed to use SDL for GUI. It has already basic (really basic) AI support but this is being worked on...
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ehMOO is a 3-D graphics extension to the text-based LambdaMOO 1.8.1 world server. It includes a 3-D graphics client (ehwt) as well as an alternative lightweight Java-based world server (miniMOO) and various Java-based editing tools.
Netrek 3D is an attempt to create a 3D Netrek client. It uses the Genesis3Dv.1.1 engine. The game will be played in an isometric view rather than the more common 2D view.
A really low footprint (< 10 Kb) Java VM and replacement firmware for the Lego Mindstorms RCX microcontroller, which is part of Lego's Robotics Invention System. TinyVM is the progenitor of <a href="http://lejos.sourceforge.net">leJOS</a>.
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Open client/server based poker system for playing over the 'net. The server is developed in C using the GLib and GNet libraries. There will be clients for GNOME as well as Win32.
A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, using python or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org
MUDAid is a graphical MUD client for Linux. It will support aliases, actions, scripting, speedwalking, an online equipment editor, and just about anything else the hardcore MUDder could want.
Imperium is a game of intergalactic conquest and exploration
Imperium is a multi-user networked Empire-like strategy game set in deep space. Features programable ships, inter-player trade, more. There also is a XForms based GUI client, and plans for a Win32 client.
GitHub link: https://github.com/fstltna/Imperium
Eternal Lands is a MMORPG written in C using SDL/OpenGL for graphics. This is the CVS repository for the client, map editor and configuration utilities.
We seek to update and expand Wytter's original elchat code in order to offer, first, full functionality as if you were in console view, and second, to extended that functionality for the program to act like a full functional client.
This project contains development branches for the tinin++ mud client (http://tintin.sourceforge.net/index.php). These branches are not necessarily used for upstream tintin++, but for extensive additional features not found there.
News, Version Downloader, Widget Manager, for the Complete Annihilation mod (http://trac.caspring.org/) running under Spring (http://spring.clan-sy.com/).
Classic game Umoria 5.5.2 patched to compile with GCC. Originally released under a non-commercial-only license, it has been released into GPL v2 by all of its 25 original developers thanks to the free-moria project (http://free-moria.sourceforge.net/)
Move your Boodies, the Meuries strike back! DStroy 2 is the sequel of <a href=http://les.bat.pages.free.fr/Pages/fun/jeux/dstroy/ds.html>DStroy</a>, a bomberman clone. The main goals of this game are action, gameplay and above all fun! For 1 to 4 players.
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.