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MMC, the MUD client for UNIX and Win32. Main features: aliases, hotkeys, triggers list ordered by priority, MCCP, delayed/periodic commands, perl5 is used as a scripting language, writing sophisticated triggers and aliases is now simple and easy, and etc.
What is hlmonserv?
hlmonserv is a half-life (and half-life mods) monitor that runs as a server on a *nix machine. Hlmonserv allows multiple games to run on the same machine with one centralized console - all acessed via a telnet client.
Panache is a MOO Client for Gnome2. It is designed to be as flexible as possible, with special attention to working closely with MCP enabled MOOs.
Currently, it is in a functioning state, but requires more work before it is ready for the general publi
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Improving the LambdaMOO by adding modules, support grafic ssl moonets, making a client that is good for the programming, chatting and RPGing
part of the new emerald city project. Creative people wanted!!
A fantasy based multi-user role-playing game. This server should run on all unices, it has been tested on Linux, Solaris, SunOS, DG/UX and HP/UX. There is no client, the standard telnet will do. It is based on CircleMUD 3.0.
DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
GoVictor is a channel changer for the popular windows voip client Roger Wilco. It operates in the background, watching for hotkeys associated with predefined RW channels.
ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy.
Continues the development of ME originally by Bryan Brunton.
Try the game at http://advancedpowers.com/
The FreeDO project has MOVED to http://www.freedo.org, and is close to beta. An alpha is currently being internally tested. The project is no longer open-source. Please direct your browsers to http://www.freedo.org for the latest updates.
This is a counter-strike log analyser. It is composed of a ANSI C daemon, and a set of php scripts to display. The daemon parses half-life server log files or in real time to extract data to a mysql database. Then, php client diplays.
Spacetrek3D is an OpenGL-based 3D netrek client. Netrek is a classic X11-based multi-user game, where you fly around in a space ship blowing away your friends and conquering planets. Spacetrek3D gives you a full 3D view into a netrek universe.
Twixt is a remake of an old 3M Bookshelf game by the same name. It is an abstract thinking type of game. Network play is supported. Required: X and SDL (http://www.libsdl.org) as well as SDL_image.
Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
A project to create a game that uses the power of the Internet, allowing multiple players from all over the world to play an old-fashioned game of Monopoly. This is the SERVER, the client protocol will be published soon.
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
Mures is a cross-platform clone of Sega's "Chu Chu Rocket," a multi-player puzzle game. It is written in C using SDL. Multi-player is handled through a client-server design that supports multiple players per client.