Showing 15 open source projects for "vitual studio code"

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  • 1
    Pinta

    Pinta

    Simple GTK# Paint Program

    Pinta is a free, open-source program for drawing and image editing. Its goal is to provide users with a simple yet powerful way to draw and manipulate images on Linux, Mac, Windows, and BSD. Use easy drawing tools to draw freehand, lines, rectangles, ellipses, and more. Pinta includes over 35 adjustments and effects for tweaking your images. Use Pinta in your language. Pinta is at least partially translated into over 55 languages. Don't be afraid to experiment, Pinta tracks your full history...
    Downloads: 9 This Week
    Last Update:
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  • 2
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    ...Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. The engine supports cross-platform development: you can build for desktop, mobile, or VR, and target multiple operating systems. Stride is modular and customizable: you can tailor rendering, physics, scripting, and other subsystems to suit your game’s needs.
    Downloads: 4 This Week
    Last Update:
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  • 3
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    ...We want to reproduce XNA as it was made by Microsoft, while providing an experience that feels "at home" on all of our target platforms. We don't use game-specific hacks in our code: either we do it right or we don't do it at all. Because our platform focus is exclusively on fully open platforms, our primary focus is on the desktop.
    Downloads: 2 This Week
    Last Update:
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  • 4
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 1 This Week
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  • 5
    Hi-Q Game

    Hi-Q Game

    This is a Windows computer program that you can play the Hi-Q peg game

    ...If you want to see the winning solutions for the game, download HiQGameSolutions.zip. There are several solutions that are based on where the empty pin is when the game is started. This is a Visual Studio C# program that plays the game. Download HiQGameSourceCode.zip if you want to view the source code. There is also a C++ program that I wrote to find winning solutions. Download HiQGameSolverSourceCode.zip if you want to use this. In 1974 in college, I wrote a Fortran program to find the solution to win the game, but the mainframe was not fast enough to find a solution for the game. ...
    Downloads: 2 This Week
    Last Update:
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  • 6
    Triangle Peg Game

    Triangle Peg Game

    This is a Windows program that you can play the Triangle peg game.

    ...If you want to see the winning solutions for the game, download TriQGameSolutions.zip. There are several solutions that are based on where the empty pin is when the game is started. This is a Visual Studio C# program that plays the game. Download TriQGameSourceCode.zip if you want to view the source code. There is also a C# program that I wrote to find winning solutions. Download TriQGameSolverSourceCode.zip if you want to use this. See the Wiki if you are having download or running program problems.
    Downloads: 1 This Week
    Last Update:
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  • 7
    Kubok16

    Kubok16

    Kubok16 is a math puzzle similar to Sudoku.

    ...The program can be used to create new games. The program can solve solutions to any Kubok16 game no matter how difficult. The program tests every possible combination. Source code Visual Studio C# form program. If you are interested in math, try my "Surface Explorer 3D" program: https://sourceforge.net/projects/surfx3d/ V2.0 Sept 26, 2024 1) added user manual 2) more error testing 3) generate game 1 solution only
    Downloads: 1 This Week
    Last Update:
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  • 8
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 0 This Week
    Last Update:
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  • 9

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    ...Source is currently being developed in Visual Studio 2015, although it does not rely heavily on C# 6.0 features and could probably be converted to an earlier version with little trouble. External references include NUnit 2.6.4 and Moq 4.2 (used in the test library projects only) and Ninject 3.2 (could be written out easily).
    Downloads: 0 This Week
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  • 10
    Console Grapher

    Console Grapher

    Graphing calculator within the Windows desktop console

    ...If you know coding, be sure to check out the source code, which is in the form of a zipped-up Visual Studio solution. If you would like to import some of the functions into your own project, the code is free to be used.
    Downloads: 0 This Week
    Last Update:
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  • 11

    .Net FastDL Server

    A FastDL Server for Counter Strike in C#

    A very simple but effective FastDL Server for Counter Strike that allows your game server clients to download your server content from a HTTP service.
    Downloads: 1 This Week
    Last Update:
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  • 12

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The velocity texture is run through an HLSL shader to update the velocities, and then the same sort of thing occurs for the position texture. ...
    Downloads: 0 This Week
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  • 13
    SCUBA Dive Log

    SCUBA Dive Log

    SCUBA diving log book application.

    Get rid of all those dive log books on your book shelves and log your dives easily on your computer. The Dive Log application is written in C# with Visual Studio 2010. Data is saved into a XML file which can easily be used in other applications. The application is light weight and intuitive for divers. More features will be added in future versions. The application is open source and the source code is included in the installer.
    Downloads: 0 This Week
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  • 14
    SQL2UDK
    A Free tool for generating SQL-based data layers for the Unreal Development Kit (UDK)
    Downloads: 0 This Week
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  • 15
    The Open Sea
    “The Open Sea” is a first real time strategy about the Golden Age of Piracy in the Caribbean sea, which is an open-source project. The settlement – the Atlantic Ocean. Note: the code browsing requires XNA Game Studio.
    Downloads: 0 This Week
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