Showing 4 open source projects for "vector graphics"

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 22 This Week
    Last Update:
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  • 2
    Azmyth

    Azmyth

    Azmyth Game Framework

    Azmyth is intended to be a generic game framework used to create flexible RPG style games. Goals are to include base class library that will work for text, 2D and potentially 3D games using procedural content generation.
    Downloads: 0 This Week
    Last Update:
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  • 3
    D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
    Downloads: 1 This Week
    Last Update:
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  • 4
    MapX is an EverQuest map viewer / annotation tool and log parser. This is a C# project created using Visual Studio.NET. It lets you read .MAP format vector files and view, pan, zoom, and add annotations to maps of EverQuest zones.
    Downloads: 2 This Week
    Last Update:
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