This is a small and simple project which i used to work on creating a minimax algorithm. In its current state, the algorithm is finished. Future updates will try to:
1. Add heuristics instead of just checking for wins
2. Introduce alpha-beta pruning
Other updates not concerning the AI will be:
1. Coins will fall down into place, instead of appearing
2. You can set if you want to play with 2 humans, 2 computers or an AI and a human.
3. You can select different AI's
Lots of work...