Showing 10 open source projects for "programming without coding"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    ... to keep the code samples simple and explainable – the goal is to teach programming in the target language, not necessarily demonstrate the cleverest one-line tricks, or big system "enterprise" coding techniques designed for thousands of lines of code.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using...
    Downloads: 0 This Week
    Last Update:
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  • 3

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 4
    Pixel Vision

    Pixel Vision

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 2 This Week
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  • 5
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code...
    Downloads: 0 This Week
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  • 6
    Spiky Storm

    Spiky Storm

    Shooting & survival Game

    ... freely without any kind of charge provided that you do not change the program or the zip file in any way. Implementing the idea again or in different platform will strictly prohibited. Concept, Coding & Design: Md. Musabbir Al Mamun Resources: Collected from various websites. Contact/For more info. musabbir.mamun@gmail.com http://www.facebook.com/musabbir.mamun cell no.+8801726315133 Bangladesh
    Downloads: 0 This Week
    Last Update:
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  • 7
    Downloads: 0 This Week
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  • 8
    Console Grapher

    Console Grapher

    Graphing calculator within the Windows desktop console

    Direct link to source code: http://sourceforge.net/projects/consolegrapher/files/Source/ConsoleGrapher_Source.zip/download . Just what you needed: a simple, down-to-earth two dimensional graphing calculator inside the elegance of the Windows console! This is a program that I wrote as a method for mastering the C# programming language. Though the features are not what you would expect from a program written and sold by a corporation, you may find it an entertaining tool Also notice...
    Downloads: 0 This Week
    Last Update:
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  • 9
    LumenLiquid

    LumenLiquid

    RPG Games without coding!

    LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
    Downloads: 0 This Week
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  • 10
    Simple platformer engine. World is made of blocks/tiles/squares. Has its own controls library and a builtin map editor. Each game will be loaded as a module that can be created with provided tools without the need for programming/altering the engine.
    Downloads: 0 This Week
    Last Update:
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