Showing 6 open source projects for "parallel"

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    Grafana: The open and composable observability platform

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  • 1
    ClassicUO

    ClassicUO

    An open source implementation of the Ultima Online Classic Client

    ...It’s built using .NET Core and runs cross-platform, offering smoother input, faster rendering, and extensibility for private servers. The project is community-driven and continues to evolve in parallel with the fan-maintained ClassicUO ecosystem.
    Downloads: 6 This Week
    Last Update:
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  • 2
    XCharts

    XCharts

    A charting and data visualization library for Unity

    ...Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar chart, scatter chart, heat map, ring chart, candlestick chart, polar coordinate, parallel coordinate and so on. Supports 3D column charts, funnel charts, pyramids, dashboards, water level charts, pictographic column charts, Gantt charts, rectangular tree charts and other extended charts. Line graphs such as line graphs, curve graphs, area graphs, and stepped line graphs are supported.
    Downloads: 5 This Week
    Last Update:
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 0 This Week
    Last Update:
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  • 4
    XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Parallel effort to C++ HighRise Developer done in C# Using SharpGL - Copyright (c) Dave Kerr 2003 - http://www.codechamber.com
    Downloads: 0 This Week
    Last Update:
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  • 6
    PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.
    Downloads: 0 This Week
    Last Update:
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