Showing 36 open source projects for "open port testing"

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  • 1
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    ...All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.
    Downloads: 46 This Week
    Last Update:
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  • 2
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 2 This Week
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  • 3
    Better Genshin Impact

    Better Genshin Impact

    UI Automation Testing Tools For Genshin Impact

    Better‑Genshin‑Impact (BetterGI) is an open‑source automation toolkit for Genshin Impact, enabling UI automation to perform actions such as auto‑pickup, auto‑quests, fishing, soul‑summoning, logging, mining, continuous gameplay, and rhythm‑game completion. It greatly simplifies repetitive tasks within the game. Auto‑fishing with day/night switching AI. Rhythm‑game automation (auto‑complete music challenges). Keyboard/mouse macro recording and playback for custom automation.
    Downloads: 6 This Week
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  • 4
    Chess Coding Challenge

    Chess Coding Challenge

    Create your own tiny chess bot

    Chess Challenge is a programming competition framework that invites developers to create compact and efficient chess engines within strict constraints. The project provides a simplified chess environment and ruleset, enabling participants to focus on implementing decision-making logic rather than building a full engine from scratch. It is designed to encourage creativity and optimization, often limiting code size or execution time to push developers toward innovative solutions. Participants...
    Downloads: 1 This Week
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  • 5
    Crysis 2 Advanced Graphics Options

    Crysis 2 Advanced Graphics Options

    Gives the user greater control over graphics settings in Crysis 2

    This is a little .Net 2.0 application that expands the amount of graphic options for EA's Crysis 2. Currently at version 2.0 which is a major re-write of the entire software for expanded flexibility. Version 2.0 beta is live today 10/14/2012. Download in the files section.
    Downloads: 12 This Week
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  • 6
    Puzzler-VR

    Puzzler-VR

    A VR puzzle game for Cardboard using Unity

    Puzzler is a mobile VR application for new VR users which challenges them to solve a familiar type of puzzle in a new way. You just need your mobile and VR cardboard and you can enjoy playing puzzles in a virtual world without being distracted by anything from the real world you live in. Most of the scripts were provided by Udacity. I have edited them to match my needs. Most of the models and textures are provided by Udacity starter files. I used some images for texturing the particles. The...
    Downloads: 0 This Week
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  • 7
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
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  • 8
    (Please refer to the Wiki for updated information.) I've moved the project to GitHub: https://github.com/CAMongrel/WinWar There will be no more updates to the sourceforge project. WinWar is a Windows port of the original WarCraft: Orcs & Humans PC Game. It is completely rewritten from scratch using only the original art and level data. It REQUIRES the original game; no game data is included. Since version 0.2.0 WinWar is compatible with the demo version, which you can find...
    Downloads: 3 This Week
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  • 9
    A port of the classic sopwith to .NET Aims: 1) extend existing game features (like 360° aiming, RTS elements, physics) while preserving old look feel 2) add level editors, modding capacity
    Downloads: 0 This Week
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  • 10

    Open TeamPlay

    An OpenSource (C# .NET) TeamPlay Environment.

    An Open Source (C# .NET) TeamPlay Environment. - Permits the easy downloading of games that may not be available via Steam, and their Source Port derivatives. - Preconfigured for easy play. - Enables the easier download of enhanced user made content for such titles. - Enables easier Multi-Player. - May incorporate a chat client in later versions
    Downloads: 0 This Week
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  • 11
    tic tac toe game
    Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
    Downloads: 0 This Week
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  • 12
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 0 This Week
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  • 13
    Fangsatz

    Fangsatz

    Word guessing game similar to Catch Phrase designed for online play

    Make sure UDP port 1110 is open on the host machine, and have any number of remote people join and guess at words in turns by giving clues over a separate voice chat service such as Skype. The game was intended to be played with rules similar to those of Catch Phrase, but is designed for remote play for groups that can't get together in one place.
    Downloads: 0 This Week
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  • 14
    engine|zero is a "universal source port" - a 3D game engine aiming to be able to work with as many different game data types as possible.
    Downloads: 0 This Week
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  • 15
    cssRcon

    cssRcon

    Windows rcon GUI for CS:Source servers

    Yet another graphical user interface to the rcon server console of steam source games. Tested with CS:Source and mainly intended to use with CS:Source... Coded in C# with .net v4. Main Features: -sending commands -user Management -map management -eventscripts Management -...more to come The prog is still in development and testing phase. Yet most of the features work flawless.
    Downloads: 0 This Week
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  • 16
    God is Love is an offshoot of Random Bible Verse with added features, which will include example prayers and a listing of all verses contained therein. There has been a Windows Mobile version for quite some time, but it slipped my mind to post it. It has been on my hard drive. It's for Windows Mobile 5, 6, and I completed the version for Windows Mobile 7.1. I have been working on a version for Android, using Monodroid. I don't have an Android, and I used their evaluation version. It...
    Downloads: 0 This Week
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  • 17
    An RPG game for testing my programming skills and be fun for my childrens
    Downloads: 0 This Week
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  • 18
    Borderlands Advanced Settings Tool. A customization utility developed in .Net 3.5
    Downloads: 0 This Week
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  • 19
    C# Win32 port of the Windows Mobile Bubble Breaker game.
    Downloads: 0 This Week
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  • 20
    This is a tool that converts the problems in the software Go Elementary Training and Dan Level Testing to SGF. This enables you to use them in your favourite problem solving program such as GoGrinder etc.
    Downloads: 0 This Week
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  • 21
    WCell is not using this repository anymore - Please refer to our homepage @ http://www.wcell.org and check out our new repository on Github @ http://github.com/WCell/WCell
    Downloads: 0 This Week
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  • 22
    Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
    Downloads: 0 This Week
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  • 23
    Asphodel♯
    Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
    Downloads: 0 This Week
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  • 24
    The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
    Downloads: 0 This Week
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  • 25
    ClickSaverSharp is a partial port from C to managed C++ of the ClickSaver program, a program used to automate minor tasks in the MMORPG Anarchy Online. ClickSaverSharp adds support for interop with .NET components.
    Downloads: 0 This Week
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