Showing 7 open source projects for "image text input"

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  • 1
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. Anywhere we implement graphical components, they will be displayed with a generic design and will be derivable for further customization.
    Downloads: 2 This Week
    Last Update:
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  • 2
    ZTAB

    ZTAB

    Ze Text Adventure game Builder : Create as you play !

    Software for creating very easily Text adventure games : * Build text adventure games, gamebooks, visual novels or point and clicks * Text, image and sound based aventure games. * Simple graphical game edition (no script) * Design as you play: you play, and if you want to enhance, you add new text and conditions and you continue to play. Nothing simpliest ! * As you design, ZTAB points out your errors and compute playability statistics * Import/export : Windows Game, HTML, RTF, DOCX, POWERPOINT, PDF, EPUB, Advelh, Twine, Quest, Ren'Py * Confidentiality mode Donation : https://www.paypal.com/cgi-bin/webscr?...
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    Downloads: 0 This Week
    Last Update:
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  • 3

    RimStats

    Colonist stats exporter for RimWorld

    Command-line tool that takes a RimWorld saved game as input, extracts skills and stats information about the colonists in the save, and writes the data out into a CSV file.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Yaife

    Yaife

    Yet Another Input File Editor

    Note: this project has moved to GitHub: https://github.com/Scepheo/Yaife Yet Another Input File Editor (Yaife) is, you guessed it, an editor for TAS movie files. I know these already exist (hence the name), but reading about the problems people have with editing BizHawk movie files (unzipping, finicky sync settings) and having my own troubles with HourGlass, I decided the idea could use an update. Currently supported movie files are: BizHawk (BK2), Hourglass, Dolphin, Visual Boy...
    Downloads: 0 This Week
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  • 5
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    ...v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated, translated) 3.Create animations by adding frames in the right order(each frame can be scaled, rotated, translated and has a number of frames that will be shown). ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    The TAS Movie Editor (tas-editor) provides a GUI frontend and intuitive frame input editing facilities for Tool-Assisted Speedruns. Currently, Snes9x (SMV), Gens (GMV), FCE Ultra (FCM), Famtasia (FMV) and VisualBoyAdvance (VBM) movie files are supported.
    Downloads: 2 This Week
    Last Update:
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  • 7
    As an input takes an image from http://www.dailysudoku.com/ and outputs a file compatible with the open-source WinSudoku game.
    Downloads: 0 This Week
    Last Update:
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