Showing 4 open source projects for "free memory"

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  • 1
    PKHeX

    PKHeX

    Pokémon Save File Editor

    Pokémon core series save editor, programmed in C#. Data is displayed in a view that can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. PKHeX expects to save files that are not encrypted with console-specific keys. Use a save data manager to import and export save data from the console (Checkpoint, save_manager, JKSM, or...
    Downloads: 73 This Week
    Last Update:
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  • 2
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Movie File Merger

    Movie File Merger

    Selctively combine video collections on hard disks

    ...MFM is designed so that the lists can be easily updated once out of date. MFM runs in Dropbox, which makes it easier to share lists with other people. MFM is portable, so that you can run it from anywhere, on any hard disk or memory stick. MFM works together with multiple other programs, like GOM, VLC, MediaInfo, or TeraCopy. All of them can be downloaded and used for free.
    Downloads: 0 This Week
    Last Update:
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  • 4

    Logic Game "Laime" (luck)

    Logic game to train your memory

    This is my first serious project with c#. Code might be bit chaotical 2 players can play this or you can play with computer. Every player starts with 24 points. Then you have 3 sec to remember 18 numbers where every one of them has its own meaning. 1-9 enemy looses his points.10-12 you gain +1 point, 13-15 you loose -1point , 16-18 nothing happen you loose your turn. I will try to redo it in another language and modify it, feel free to tell me what you think about this game.
    Downloads: 0 This Week
    Last Update:
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