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8 Monitoring Tools in One APM. Install in 5 Minutes.
Errors, performance, logs, uptime, hosts, anomalies, dashboards, and check-ins. One interface.
AppSignal works out of the box for Ruby, Elixir, Node.js, Python, and more. 30-day free trial, no credit card required.
PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
A multiplayer top-down 3D game using Microsoft's XNA Game Studio. Graphics, GUI, and networking will all be handled with the built-in XNA tools. We will be creating our own algorithms for AI, collision, and physics.
A fantasy role playing designed to uncover the myster of vashnavism and srila vasudeva's literary pastime of shrimad bhagavatam. Characters are explorers bent on uncovering ancient artifacts that recal the tales of the sacred text called the vedas.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
The 6 elements are rising up to destroy our world! Create a character and fight through droves of enemies to save this world. 3D RogueLike game, built using XNA GameStudio.
OpenTrespasser will be a remake of the original "Jurassic Park: Trespasser" engine, which will use the resources from the original game, and provide new functionality to them.
ChessAsin is an asynchronous chess server for on-line play following the rules of correspondence chess.
ChessAsin is also the name of the chess engine it uses.
It is developed in .NET, using WCF, and includes a Windows test client, created with XNA.
MUD In The Eyes is a flexible and powerful MUD/MOO engine written in C#. It has features that include its own IDE for connecting and editing the game world remotely, and on-the-fly-script compilation that can be linked without disconnecting players.
A set of libraries to create (mostly) adventure games, written in C#.
Currently includes a library for game logic, and a CLI engine (like old prompt games) - for testing purposes.
this expansion for the game combat commander battlezone2 the [wobz] or [zrfbz] thing brings wole active content in a battlezone2 gives the user play 26 races instead 2 as default note wole thing alredy made we here in try to impruve its sub sections
Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
Nefarious Online is based on Irrlicht 3d Engine and RunUO in the backend. It is an MMORPG compiling many elements of fable, zelda, the sims and ultima. it utilized cell shaded modeling and animation.