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kola is a .Net based Kingdom of Loathing (KoL) client that is intended to provide both basic automation of some game aspects, but also some flexible "bot" features including advanced chat support using AIML.
Belsheada's TES4:Oblivion Online server enviroment, for use as a means to bring a multiplayer aspect to the game enviroment, with servers capable of dynamically handling every aspect of the game, using the games engine itself.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
With BotWars.Net developers and students can create their own 3d virtual robots via .Net Scripts (C# or Visual Basic.Net) and make them combat in a full 3D arena. You can script the combat and defence strategy and also the robot equipment (weapons, etc.)
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
TGU- Travian Game Utility - is a utility designed to aid the player of Travian (www.travian.com) to do game analysis. This covers: population densities, troop travel time, book marking towns, creating notes, clan analysis, etc.
This project aims to create small programs for different jobs. Some of the public files, that this project will work on work, with RunUO an Open Source Ultima Online Emulator.
The xGSuite (Created by: X - Game Suite) is a general collection of vb.net projects ranging from DirectX Graphics, HLSL, Phisics, Game Console, Scene Management, Collision Detection, UI, and Game Engine Core. As well the addition of more in the future.
Fear Catalyst is a First Person RolePlaying game based on many cyberpunk works. It is revolutionary in the way that it will be more like an single player MMORPG, updates will be handled in the way of script packages.
RuneKit is an opensource alternative to the other various RuneScape Fan Toolkits in existance. The toolkit is built around OO principles and contains a wide variety of libraries that can be used in other projects.
Two or more crackers in the near future fight against each other by executing scripts and programs on their computer, either damaging the other or defending themselves. Alliances are formed and broken as needed... Be the last man standing.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
English by Picture (Engpic) is a software written in order for children to learn English. With Engpic, children can learn and remember English vocabularies easily by seeing pictures and playing some games which were designed for them.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Another Block is a Tetris® clone developed in C# for .NET Framework for Win. It's still a basic Tetris®, with no different rules or attractions. It's a simple game, developed with the goal of having a first step in teaching people how to do C# games.