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OdeNet is an alternative .NET P/Invoke + High level classes wrapper to ODE. It supports ODE 0.10 at almost full functionality, and it has been adequately tested on production projects.
2D top-down shooter. I am just learning to tinker with C# and XNA. Anyone who wants to hop on and help with anything including graphics is more than welcome.
Stats tracking for the Warcraft3 custom map "DotA Allstars". The system will record well behaving players and enable casual players to have balanced games while they still keep all power over their games. The system is similar to the original dotArank.
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This is a short XNA game being developed by students of the CSS program at the university of washington. We haven't figured out the game design yet, so this description will be updated with additional detail as the project progresses.
SharpChess - C# Chess Game that enables you to play chess against the
SharpChess - C# Chess Game that enables you to play chess against the computer.
SharpChess project has MOVED to GitHub:
https://github.com/PeterHughes/SharpChess
Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.
**** This project is no longer under development since 2009 - and I suppose it doesnt works anymore ***
DotA Map Downloader is a program to keep up-to-date the version of the custom map for Warcraft III TFT Defence of the Ancients. Once setup,it will stay in background and can download automatically or notify new version. Powered by Dota Allstars Italia
The RealDPS project is designed to create a modular, customizable, user-friendly, and accurate DPS (damage per second) simulator utility for World of Warcraft.
This is a program that displays all known information about Pokemon for R/S/Em/FR/LG/D/P. It also will house a bunch of different calculators for the games and give the ability to save planned Pokemon. Many other things will also be included.
This is a Robot simulation game that allows you to write a robot in any language you might want. The robot communicates with the game using the internet and up to 32 robots can be run at a time. WARNING: The current version is not complete!
The Project consist of two parts the control and application. The control has Chess GUI and AI. And thus can be played man vs machine. The project has been made in Visual C#.Net 2003.