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A fully-featured server designed to interact with third-party services and provide its own services, as well as a client designed to interact with that server.
GameWatch is a game serverbrowser that retrieves server list, search servers, ping them, look for buddies, and all the classical stuff of this kind of program. The first games supported are Unreal Tournament 2003 and Half-Life (and mods).
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This Project is a Mangos-GUI, which comes after the 1-Click-Philosophy.
It's a tool for WOW private server admins, and you can create an WOW-PServer
with a minimum of effort. Automatic updating and an addonmanager are included,
too.
Steampunk role playing game that you can play via the Internet browser. Concept is simple right now (only fighting with monsters and bacic character statisics), but it'll be further developed to something bigger. There are some features already planned
A specialized engine for running a modern browser based RPG. This engine will be used to power MonsterCrusade.com Any feedback and comments are appreciated. You can talk to me on msn: erikina@gmail.com if you'd like to talk.
Saga MMO Server Engine is a study of todays MMO and MMORPG server and client communication and packet structure. SagaECO is started as the first target using this structure, which emulates the server program of Emil Chronicle Online.
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.
An attempt to fill in the void of affordable/open-source MMO engines written in C#. Newly updated using XNA, Lidgren and a custom physics engine. Checkout the ForgeRealm project which we have now merged with.
Blogging / social networking application written in C# (Client) and php/js (Server). Sends information to your blog or social net when you open an online game or other application such as WoW, MTGO, Halo 2 etc on your PC. App list is configurable.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!