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For Software Engineers, DevOps, Data Architects, and IT Leaders
The progression to modern application stacks and microservices architectures has resulted in orders of magnitude more logs, metrics, events, and traces. Like gravity, data attracts more data, making it increasingly difficult to move and process as it accumulates over time. More than ever, there is a need to be able to stream-process, filter, mask, transform, aggregate, analyze, and route that data to various data tier destinations optimized for specific usage.
Tythalos is a project for constructing an MMORPG game (and framework) using Java EE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
A 3D RPG game engine written in C# using Managed DirectX 9. Will incorporate a ruby/java scripting engine, game development tools, and compressed game-data format.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.
For Roofers, Remodelers, Contractors, Home Service Industry
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Open G2S is an open source implementation of the Gaming Standards Association Game To System (G2S) Protocol. Please visit the project homepage for more details.
Pen n' Paper RPG will be a turn based rpg. The aim is to get the graphics and feeling about the game as much as pen and paper as possible. The game is developed using java.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!