Showing 32 open source projects for "xml ui"

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  • 1
    Janes USAF Fox 2

    Janes USAF Fox 2

    A modification for Janes USAF

    This project is meant to create a more seamless and more in-depth game for Janes USAF. It's intended to include a more in-depth pilot career, updated models and textures, ease of use and map updates/creations. There are 2 versions, currently, and those are for end-users/players to choose either a dgvoodoo based game, or a wine3d based version. It is a free modification, that could develop into a complete overhaul of the game. All free of course. **You MUST own a original copy of...
    Downloads: 0 This Week
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  • 2
    Glest
    Glest is a 3D real-time strategy game. Fully customizable using XML and a set of tools.
    Downloads: 34 This Week
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  • 3
    Boxes Project
    An OpenGL GUI library for C++, inspired by Neoforce Controls. Designed to offer an easy to implement, yet powerful window management system for games or applications in OpenGL.
    Downloads: 0 This Week
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  • 4
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It...
    Downloads: 0 This Week
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  • 5
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 7
    The Ark is a single player, fantasy based 3D RPG.
    Downloads: 0 This Week
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  • 8
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
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  • 9
    Gelide

    Gelide

    Gelide, a configurable frontend for desktops.

    Gelide is a configurable frontend which let you manage any kind of emulated system (arcade, console, PC, etc) letting you to catalog and launch any game from any existing emulator under GNU/Linux.
    Downloads: 2 This Week
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  • 10

    Taktitron

    library for RTS games with 1st person shooter elements

    This project develops a RTS game library suitable to use it as a base for new RTS games in the style of Battlezone (RTS + 1st person shooter). Emphasis is put on portability and extensibility.
    Downloads: 0 This Week
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  • 11
    D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
    Downloads: 0 This Week
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  • 12
    Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
    Downloads: 0 This Week
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  • 13
    Piranha is an open source OpenGL demoscene.
    Downloads: 1 This Week
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  • 14
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 15
    Do you get tired of making your allegro game's GUI in code? Want a really easy way to make pretty GUIs? Use this library and you can drag-and-drop widgets with the editor or whip it up in a loose XML format!
    Downloads: 0 This Week
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  • 16
    Industrial Game and Dragon Game Development Team
    Downloads: 0 This Week
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  • 17
    libguiex is a platform independent embedded GUI system used in game,it uses xml to manage the ui widget and script such as lua to respond the event.
    Downloads: 0 This Week
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  • 18
    Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
    Downloads: 0 This Week
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  • 19
    Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
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    Downloads: 6 This Week
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  • 20
    geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
    Downloads: 0 This Week
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  • 21
    A modular, cross-platform game engine written in C++ . The main goal is to provide a flexible system for easy prototyping.
    Downloads: 0 This Week
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  • 22
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 23
    This project is a cross-platform, adaptable, full game engine. The goal is to create a game engine for the programmers and non-programmers (using XML and scripts). It is modulable thanks to the many engine interfaces (display, sound, gui, script, ...)
    Downloads: 0 This Week
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  • 24
    BlueWar is a 3D Multiplayer Real-Time Strategy Game (RTS) that features a futuristic combat on the surfaces of various planets in the universe.
    Downloads: 0 This Week
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  • 25
    This project wants to create a free plugin-based DJ tool for live mixing purposes. It will have pluggable modules for UI (XML based, external controls), sound output (multiple sound card support) and sound input (ogg, mp3, wav etc).
    Downloads: 0 This Week
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