Showing 34 open source projects for "without code"

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  • 1
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    ...The framework provides tools for analyzing ROMs, reconstructing program logic, and generating code that preserves the original game’s behavior while enabling modifications and enhancements. It also supports cross-platform compilation, making it possible to run recompiled games on Windows, Linux, and other environments without specialized emulators.
    Downloads: 3 This Week
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  • 2
    Unleashed Recompiled

    Unleashed Recompiled

    An unofficial PC port of the Xbox 360 version of Sonic Unleashed

    Unleashed Recompiled is a reverse engineering and recompilation project aimed at reconstructing Sonic Unleashed for modern platforms by translating original console binaries into readable and rebuildable C++ code. Instead of emulating the game, the project focuses on decompilation and recompilation, allowing the game to run natively on modern hardware with improved performance and compatibility. It works by analyzing the original Xbox 360 or PlayStation 3 binaries and recreating equivalent...
    Downloads: 40 This Week
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  • 3
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained, and easy to understand, serving as both a useful tool and educational resource.
    Downloads: 1 This Week
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  • 4
    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    XenonRecomp is a recompilation framework focused on translating Xbox 360 (Xenon architecture) binaries into native code that can run on modern platforms without relying on traditional emulation. It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach to recompiling games while preserving their original behavior. ...
    Downloads: 12 This Week
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  • 5
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language. ...
    Downloads: 60 This Week
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  • 6
    Overload

    Overload

    3D Game engine with editor

    A game engine made for Windows, without flourishes. Online documentation and commented sources. Develop complete games with our lua scripting system! Customize Overload editor as you like. Increase your productivity by changing the editor layout. Never feel lost by reading Overload wiki, full of tutorials and a highly documented scripting API! You don't need to watch hours of tutorials on YouTube, Overload is intuitive. Drag & dropping has never been so easy! We made our best to focus on...
    Downloads: 11 This Week
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  • 7
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 3 This Week
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  • 8
    Universal Triggerbot Download

    Universal Triggerbot Download

    Universal Triggerbot All Games Download

    Universal Triggerbot / All Games / All Mouse : Rainbow Six Siege , Apex Legends , Valorant , PUBG , Rust , Fortnite , Call Of Duty , CS2 Universal Triggerbot 2025 is the best PC tool for fast and accurate shooting in any FPS game. Built with advanced C++ code, it automatically fires when your crosshair locks on a target, giving you lightning-fast reactions. With customizable delay, smooth performance, and undetectable operation, this triggerbot ensures maximum precision without FPS drops. Easy to install and optimized for all major shooters in 2025. Create your own Triggerbot (R6S, PUBG, Fortnite, Apex Legends, CS2, COD-MW and etc)
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    Downloads: 377 This Week
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  • 9
    Universal ESP Overlay Download

    Universal ESP Overlay Download

    Universal ESP All Games Download

    Universal ESP Overlay / All Games / Rainbow Six Siege , Apex Legends , Valorant , PUBG , Rust , Fortnite , Call Of Duty , CS2 Universal ESP Overlay All Games 2025 is the best wallhack tool for PC, built with advanced C++ code for speed and security. It displays enemies, loot, and objects through walls with real-time ESP features, including boxes, health bars, and distance indicators. Fully customizable and optimized for smooth performance, this overlay works on all major shooters. Easy to...
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    Downloads: 181 This Week
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  • 10
    Roblox Anti-AFK • AntiAFK-RBX

    Roblox Anti-AFK • AntiAFK-RBX

    Roblox Anti-AFK. The program for AntiAFK and Multi-Instance in Roblox.

    .... |⁉️ ⭐ | simple, lightweight, discreet (for the user) and simply the best anti afk for Roblox | ⭐ 🚀 | AntiAFK-RBX work with BloxStrap/FishStrap/Roblox[base/shaders] | 🚀 • Features • 📦Multi-instance support: make multi-instance roblox possible and support it in any mode 🛟Safe To Use: completely safe to use, uses only safe method 👁️Hides game and without focus on it (aka Background Anti-AFK) 🌑Dark Style: approaches to antiafk dark style theme 📂Fast, Not Demaning (<8Mb of RAM and <0.1% CPU), Lightweight(<200Kb), Portable and other! and more... • License • 🛡️Mit License 🧩 Source-Code -> https://github.com/Agzes/AntiAFK-RBX [tag: roblox auto move, afk, anti afk, antiafk, rbx, roblox, auto jump, multi account, 2+ roblox]
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    Downloads: 354 This Week
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  • 11
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    Piccolo is a software project oriented toward offering a flexible, probably modern game or application engine/framework, designed to be lightweight and open — giving developers the ability to build custom interactive applications or games without massive overhead. It aims to strike a balance between usability and freedom: providing core building blocks (rendering, input, asset management, maybe UI) while leaving higher-level design decisions up to the user. Its architecture is likely modular...
    Downloads: 0 This Week
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  • 12
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    Lumix Engine is an open-source C++ 3D game engine that aims to strike a balance between performance, flexibility, and ease of use, making it a compelling alternative to heavier commercial engines. It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment. The engine supports advanced rendering (with PBR, HDR, deferred...
    Downloads: 3 This Week
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  • 13

    Colonization Mod Collection

    Several mods for Civilization IV: Colonization

    A collection of mods for Civilization IV: Colonization. The purpose of joining multiple mods into a collection is to make them share the source code. This allows joined work without the time consuming and bug prone process of moving modpacks between source codes. This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program. What this is NOT is a bunch of nearly identical mods. ...
    Downloads: 0 This Week
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  • 14
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    version 5 in C++ WinAPI, for compiler MinGWx64 is manually rewrited from JavaScript no GL version in Notepad++ ( https://sourceforge.net/projects/karel-3d/ ). ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] ) Objects: brick, wall, mark, bridge. In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad ) Tip for Karel: Type command: FAST before commands for demonstrating maximum performance. ...
    Downloads: 0 This Week
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  • 15
    IL-2 Selector

    IL-2 Selector

    IL-2 Sturmovik 1946 Executable Memory Management Enhancer

    ...This wrapper runs several hundred times faster than the initial wrapper.dll release by QTim and thus enables the users to run even heavily modded game installations without any significant performance impact. Last but not least, for fine-tuning the JVM memory usage, this selector features a dll code injection mechanism into the running JVM. This project is released under the DWTFYWWI Public Domain License.
    Downloads: 1 This Week
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  • 16
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 0 This Week
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  • 17
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 0 This Week
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  • 18
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 2 This Week
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  • 19
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 20
    Simutrans Iron Bite
    ...It is a fork of the Simutrans project featuring a better UI for the game, both with visual and usability enhancements. It can run most of the known Simutrans graphics sets, but comes with three sets included, so that you can start playing right away without need to download and install further components. A secondary goal is to translate the remaing German in the source code to English.
    Downloads: 1 This Week
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  • 21
    DiceRoller V2.0 (for Skype)
    ...The dice roll parsing and result mechanism has been offloaded to Lua, The current script is bare-bones, but more features will be added over time, and you can add them yourself without the need for downloading/compiling source code. Version 2.1 is currently in beta.
    Downloads: 0 This Week
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  • 22
    Physica

    Physica

    A casual platformer

    Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down. The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones. There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding thread): http://sourceforge.net/projects/physica/files/PhysicaPortable_1.0.paf.exe/download Check out the game website at physica.sourceforge.net You can also find the repository with game source code here: https://github.com/buch415/Physica All graphics are released under CC-BY license and can be found here: http://opengameart.org/content/physica-assets-0
    Downloads: 0 This Week
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  • 23
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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  • 24

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 25
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 18 This Week
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