Showing 22 open source projects for "visual studio set.exe"

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  • 1
    Roblox FPS Unlocker

    Roblox FPS Unlocker

    FPS Unlocker for Roblox

    ... in new releases. If you don't trust me, feel free to download the repository, review the source code, and compile the project yourself with Visual Studio 2019. Otherwise, add an exception to your anti-virus for rbxfpsunlocker.exe (or the folder it is in).
    Downloads: 671 This Week
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  • 2
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    ... from our active community. You can build Panda3D with the Microsoft Visual C++ 2015, 2017, 2019 or 2022 compiler, which can be downloaded for free from the Visual Studio site. You will also need to install the Windows SDK, and if you intend to target Windows Vista, you will also need the Windows 8.1 SDK.
    Downloads: 2 This Week
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  • 3
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 2 This Week
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  • 4
    Flax Engine

    Flax Engine

    Flax Engine, multi-platform 3D game engine

    The most agile game engine is now available. Full source code. Full power. Fully featured. Flax Engine is a high-quality modern 3D game engine written in C++ and C#. From stunning graphics to powerful scripts - Flax can give everything for your games. Designed for fast workflow with many ready-to-use features waiting for you right now. Flax Visual Studio extension provides better programming workflow, C# scripts debugging functionality, and allows to attach to running engine instance to debug C...
    Downloads: 0 This Week
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  • 5
    Falltergeist

    Falltergeist

    Opensource crossplatform Fallout 2 game engine writen in C++ and SDL

    Opensource crossplatform Fallout 2™ engine writen in C++ and SDL. Falltergeist is an opensource alternative for Fallout 2 and Fallout 1 game engines. It uses C++, SDL and OpenGL. Falltergeist requires original Fallout resources to work. You could add dependencies manually but it is easier to use Conan. First, set up your Conan profile to match your compiler or let conan autodetect your settings (conan profile new vs --detect and use --profile=vs when running conan install).
    Downloads: 0 This Week
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  • 6
    Clicker

    Clicker

    Advanced Minecraft auto-clicker made in C++

    Minecraft auto-clicker made in modern C++, performance-optimized and easy to use. Tested on Forge, Vanilla, Lunar and Badlion. 1.8.9 and 1.7.10. For advanced users, search for a binary that downloads a file and keeps that file pretty hidden on the filesystem.
    Downloads: 89 This Week
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  • 7
    tStudio3D
    tStudio3D is published here on SourceForge.net as part of an effort to curate it as an old-school game development platform -- as a museum artifact. This curation work is being done so that young enthusiasts can explore a sampling of the early tools in 3D game development from the late 1990s and early 2000s. In support of this curation effort, tStudio3D has been freshly rebuilt to run on Windows 11 using Microsoft Visual Studio 2022 (as of April 2023). No future development is planned...
    Downloads: 1 This Week
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  • 8
    QGAMES Library

    QGAMES Library

    The library needed to make all those games true

    QGAMES Library is the library needed to make all igcefo games true. It has been designed to run on Visual Studio 2017. Enjoy it!!
    Downloads: 0 This Week
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  • 9
    DTL

    DTL

    Dungeon free resources (terrain & roguelike generation)

    Dungeon free resources (terrain & roguelike generation).
    Downloads: 0 This Week
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  • 10
    Intrinsic

    Intrinsic

    Intrinsic is a Vulkan based cross-platform game and rendering engine

    Intrinsic is a Vulkan-based cross-platform game and rendering engine. The project is currently in an early stage of development. I'm working on this project in my sparetime and thus the development activity might vary from time to time. This project is not abandoned and I'm certainly planning to continue working on it in the future. The Intrinsic repository is hosted on GitHub. Contributions and general support are welcome at any time.
    Downloads: 0 This Week
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  • 11
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    The project has moved to https://github.com/greenya/irrlichtlime ----------- The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper...
    Downloads: 2 This Week
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  • 12

    ESO Gear Planning

    Gear planning tool for The Elder Scrolls Online

    This is a community tool that let's you plan your gear for The Elder Scrolls Online. The tool fetches data logged by the uespLog add-on for the PC Version and extracts all the data from it. BEFORE STARTING THE APPLICATION: Make sure to install the Visual C++ Redistributable Packages for Visual Studio 2013 found at https://www.microsoft.com/en-us/download/details.aspx?id=40784 Note that it is a really early stage at this point so let me know if you run into any issues. Also note...
    Downloads: 0 This Week
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  • 13
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    ... determinada área para que você possa trabalhar melhor ,não só câmeras como qualquer aba que você tem no seu espaço de desenvolvimento. Linguagem : Astro esta sendo ,ou foi programado em C#, .NET , e C++ no entanto ele possui "97%" de C# ou seja, toda sua experiencia é em C# pousos recursos são em C++ , .NET ou Visual Studio Express 2013 foi aonde se deu origem de suas características físicas, sua Interface, seu sistema em si.
    Downloads: 0 This Week
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  • 14
    Arkanoid 3D
    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
    Downloads: 0 This Week
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  • 15
    Chess For Windows
    Chess for Windows. Created in Visual Studio /VC++. Has a basic colorful interface, features AI/CPU player. Future versions will have drag'n'drop, take back option, more visual AI move, different difficulty levels...
    Downloads: 0 This Week
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  • 16
    Line Collapser
    A Tetris-clone game that I made to start game developing. It is written in C++ wiht SDL library using Visual Studio 2008. I build it on Linux using Eclipe + CDT plugin.
    Downloads: 0 This Week
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  • 17
    Microsoft Silverlight v2.0 v3.0 Client Visual Studio 2008 Server C++ MS-SQL Database 2000 WEB 2.0 Online Baduk Game Open source www.gBaduk.com services full source
    Downloads: 0 This Week
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  • 18
    A Framework for air guitar based applications. Code settings... - language: C++ - used IDE: microsoft visual studio 2005 - libs: FMOD, OpenGL + GLUT and DsVideoLib
    Downloads: 0 This Week
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  • 19
    3d, multiplayer game, made using c++, OpenGL, Winsock (UDP), and DirectSound. Visual Studio.
    Downloads: 0 This Week
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  • 20
    Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
    Downloads: 0 This Week
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  • 21
    GB-Card is solitair-based card game for Win32. It uses Visual Studio C++ .NET as compiler.
    Downloads: 0 This Week
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  • 22
    Happy Puppy is a complete side-scrolling game. It uses DirectX for graphics, sound, and input. In addition, it uses André LeMoth's "game engine" from TOTWGPG. Uses Microsoft Visual Studio (VC++) for project management.
    Downloads: 0 This Week
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