Showing 13 open source projects for "virtual server"

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  • 1
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop...
    Downloads: 13 This Week
    Last Update:
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  • 2
    TinyMUSH

    TinyMUSH

    This project has move to GitHub (https://github.com/TinyMUSH/)

    --- THIS PROJECT HAS MOVE TO GITHUB --- https://github.com/TinyMUSH/ TinyMUSH 3 is a stable, feature-rich descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP. The end result looks much like text adventures games of the mid-1980s.
    Downloads: 0 This Week
    Last Update:
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  • 3
    PDSD4TC
    Public Development for the Community Educational Project meant to inspire your creative talent in a variety of areas such as: C++ Coding, Apache / Windows / Virtual server Administration & DNS, Graphic Design, 3D in-game development, website html / php / asp / java, MySQL database management and troubleshooting.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Lame MUD

    Lame MUD

    A lame multi-user dungeon engine.

    Lame MUD is planned to be an engine for virtual text based worlds (as opposed to the seizure inducing modern ARPG/MMORPG titles). Currently, it's still in pre-alpha. The sources available for download are not even remotely resembling anything like a MUD. There is a network layer established and the server acts as a one room chat server.
    Downloads: 0 This Week
    Last Update:
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  • 5
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
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  • 7
    The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
    Downloads: 0 This Week
    Last Update:
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  • 8
    OpenPref is open source implementation of European trick-taking game Preferans (http://en.wikipedia.org/wiki/Preferans ) against two virtual players.
    Downloads: 2 This Week
    Last Update:
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  • 9
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
    Last Update:
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  • 10
    FSLink is a set of programs that use an interface to Microsoft Flight Simulator and display information to a virtual pilot. The languages involved are C and VB (C for the main OpenGL gauge displays and VB for the Server/Client set).
    Downloads: 0 This Week
    Last Update:
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  • 11
    New game that will simulate Hacker into server (virtualy of course). I would be like a virtual world that you can chat, exchange file, and hack server or friends...
    Downloads: 1 This Week
    Last Update:
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  • 12
    Not Yet Formal Universes is a real-time client/server C++ virtual world engine. Its provides a OpenGL interface (but not requieres any OpenGL hardware rendering device for decent playing).
    Downloads: 0 This Week
    Last Update:
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  • 13
    Netracer is a network game. The main server holds the track info and all the virtual cars. Clients connect to the server and instructs the server how to run their particular cars. The fastest cars around the lap wins.
    Downloads: 0 This Week
    Last Update:
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